﻿<?xml version="1.0" encoding="utf-8"?><Type Name="SortedList&lt;TKey,TValue&gt;" FullName="System.Collections.Generic.SortedList&lt;TKey,TValue&gt;"><TypeSignature Language="C#" Value="public class SortedList&lt;TKey,TValue&gt; : System.Collections.Generic.ICollection&lt;System.Collections.Generic.KeyValuePair&lt;TKey,TValue&gt;&gt;, System.Collections.Generic.IDictionary&lt;TKey,TValue&gt;, System.Collections.Generic.IEnumerable&lt;System.Collections.Generic.KeyValuePair&lt;TKey,TValue&gt;&gt;, System.Collections.IDictionary" /><TypeSignature Language="ILAsm" Value=".class public auto ansi serializable beforefieldinit SortedList`2&lt;TKey, TValue&gt; extends System.Object implements class System.Collections.Generic.ICollection`1&lt;valuetype System.Collections.Generic.KeyValuePair`2&lt;!TKey, !TValue&gt;&gt;, class System.Collections.Generic.IDictionary`2&lt;!TKey, !TValue&gt;, class System.Collections.Generic.IEnumerable`1&lt;valuetype System.Collections.Generic.KeyValuePair`2&lt;!TKey, !TValue&gt;&gt;, class System.Collections.ICollection, class System.Collections.IDictionary, class System.Collections.IEnumerable" /><AssemblyInfo><AssemblyName>System</AssemblyName><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><TypeParameters><TypeParameter Name="TKey" /><TypeParameter Name="TValue" /></TypeParameters><Base><BaseTypeName>System.Object</BaseTypeName></Base><Interfaces><Interface><InterfaceName>System.Collections.Generic.ICollection&lt;System.Collections.Generic.KeyValuePair&lt;TKey,TValue&gt;&gt;</InterfaceName></Interface><Interface><InterfaceName>System.Collections.Generic.IDictionary&lt;TKey,TValue&gt;</InterfaceName></Interface><Interface><InterfaceName>System.Collections.Generic.IEnumerable&lt;System.Collections.Generic.KeyValuePair&lt;TKey,TValue&gt;&gt;</InterfaceName></Interface><Interface><InterfaceName>System.Collections.IDictionary</InterfaceName></Interface></Interfaces><Attributes><Attribute><AttributeName>System.Diagnostics.DebuggerDisplay("Count={Count}")</AttributeName></Attribute><Attribute><AttributeName>System.Diagnostics.DebuggerTypeProxy(typeof(System.Collections.Generic.CollectionDebuggerView`2))</AttributeName></Attribute><Attribute><AttributeName>System.Runtime.InteropServices.ComVisible(false)</AttributeName></Attribute></Attributes><Docs><typeparam name="TKey">To be added.</typeparam><typeparam name="TValue">To be added.</typeparam><since version=".NET 2.0" /><remarks><attribution license="cc4" from="Microsoft" modified="false" /><para>The <see cref="T:System.Collections.Generic.SortedList`2" /> generic class is an array of key/value pairs with O(log <paramref name="n" />) retrieval, where n is the number of elements in the dictionary. In this, it is similar to the <see cref="T:System.Collections.Generic.SortedDictionary`2" /> generic class. The two classes have similar object models, and both have O(log <paramref name="n" />) retrieval. Where the two classes differ is in memory use and speed of insertion and removal:</para><list type="bullet"><item><para><see cref="T:System.Collections.Generic.SortedList`2" /> uses less memory than <see cref="T:System.Collections.Generic.SortedDictionary`2" />.</para></item><item><para><see cref="T:System.Collections.Generic.SortedDictionary`2" /> has faster insertion and removal operations for unsorted data, O(log <paramref name="n" />) as opposed to O(<paramref name="n" />) for <see cref="T:System.Collections.Generic.SortedList`2" />.</para></item><item><para>If the list is populated all at once from sorted data, <see cref="T:System.Collections.Generic.SortedList`2" /> is faster than <see cref="T:System.Collections.Generic.SortedDictionary`2" />.</para></item></list><para>Another difference between the <see cref="T:System.Collections.Generic.SortedDictionary`2" /> and <see cref="T:System.Collections.Generic.SortedList`2" /> classes is that <see cref="T:System.Collections.Generic.SortedList`2" /> supports efficient indexed retrieval of keys and values through the collections returned by the <see cref="P:System.Collections.Generic.SortedList`2.Keys" /> and <see cref="P:System.Collections.Generic.SortedList`2.Values" /> properties. It is not necessary to regenerate the lists when the properties are accessed, because the lists are just wrappers for the internal arrays of keys and values. The following code shows the use of the <see cref="P:System.Collections.Generic.SortedList`2.Values" /> property for indexed retrieval of values from a sorted list of strings:</para><para>code reference: Generic.SortedList#11</para><para><see cref="T:System.Collections.Generic.SortedList`2" /> is implemented as an array of key/value pairs, sorted by the key.  Each element can be retrieved as a <see cref="T:System.Collections.Generic.KeyValuePair`2" /> object.</para><para>Key objects must be immutable as long as they are used as keys in the <see cref="T:System.Collections.Generic.SortedList`2" />. Every key in a <see cref="T:System.Collections.Generic.SortedList`2" /> must be unique. A key cannot be null, but a value can be, if the type of values in the list, <paramref name="TValue" />, is a reference type.</para><para><see cref="T:System.Collections.Generic.SortedList`2" /> requires a comparer implementation to sort and to perform comparisons.  The default comparer <see cref="P:System.Collections.Generic.Comparer`1.Default" /> checks whether the key type <paramref name="TKey" /> implements <see cref="T:System.IComparable`1" /> and uses that implementation, if available.  If not, <see cref="P:System.Collections.Generic.Comparer`1.Default" /> checks whether the key type <paramref name="TKey" /> implements <see cref="T:System.IComparable" />.  If the key type <paramref name="TKey" /> does not implement either interface, you can specify a <see cref="T:System.Collections.Generic.IComparer`1" /> implementation in a constructor overload that accepts a <paramref name="comparer" /> parameter.</para><para>The capacity of a <see cref="T:System.Collections.Generic.SortedList`2" /> is the number of elements the <see cref="T:System.Collections.Generic.SortedList`2" /> can hold. As elements are added to a <see cref="T:System.Collections.Generic.SortedList`2" />, the capacity is automatically increased as required by reallocating the internal array. The capacity can be decreased by calling <see cref="M:System.Collections.Generic.SortedList`2.TrimExcess" /> or by setting the <see cref="P:System.Collections.Generic.SortedList`2.Capacity" /> property explicitly. Decreasing the capacity reallocates memory and copies all the elements in the <see cref="T:System.Collections.Generic.SortedList`2" />.</para><para>For very large <see cref="T:System.Collections.Generic.SortedList`2" /> objects, you can increase the maximum capacity to 2 billion elements on a 64-bit system by setting the enabled attribute of the <format type="text/html"><a href="5c7ea24a-39ac-4e5f-83b7-b9f9a1b556ab">gcAllowVeryLargeObjects</a></format> configuration element to true in the run-time environment.</para><para>The foreach statement of the C# language (for each in C++, For Each in Visual Basic) requires the type of the elements in the collection. Since the elements of the <see cref="T:System.Collections.Generic.SortedList`2" /> are key/value pairs, the element type is not the type of the key or the type of the value. Instead, the element type is <see cref="T:System.Collections.Generic.KeyValuePair`2" />. For example:</para><para>code reference: Generic.SortedList#12</para><para>The foreach statement is a wrapper around the enumerator, which only allows reading from, not writing to, the collection.</para></remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Represents a collection of key/value pairs that are sorted by key based on the associated <see cref="T:System.Collections.Generic.IComparer`1" /> implementation. </para></summary></Docs><Members><Member MemberName=".ctor"><MemberSignature Language="C#" Value="public SortedList ();" /><MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" /><MemberType>Constructor</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><Parameters /><Docs><since version=".NET 2.0" /><remarks><attribution license="cc4" from="Microsoft" modified="false" /><para>Every key in a <see cref="T:System.Collections.Generic.SortedList`2" /> must be unique according to the default comparer.</para><para>This constructor uses the default value for the initial capacity of the <see cref="T:System.Collections.Generic.SortedList`2" />. To set the initial capacity, use the <see cref="M:System.Collections.Generic.SortedList`2.#ctor(System.Int32)" /> constructor. If the final size of the collection can be estimated, specifying the initial capacity eliminates the need to perform a number of resizing operations while adding elements to the <see cref="T:System.Collections.Generic.SortedList`2" />.</para><para>This constructor uses the default comparer for <paramref name="TKey" />. To specify a comparer, use the <see cref="M:System.Collections.Generic.SortedList`2.#ctor(System.Collections.Generic.IComparer{`0})" /> constructor. The default comparer <see cref="P:System.Collections.Generic.Comparer`1.Default" /> checks whether the key type <paramref name="TKey" /> implements <see cref="T:System.IComparable`1" /> and uses that implementation, if available.  If not, <see cref="P:System.Collections.Generic.Comparer`1.Default" /> checks whether the key type <paramref name="TKey" /> implements <see cref="T:System.IComparable" />.  If the key type <paramref name="TKey" /> does not implement either interface, you can specify a <see cref="T:System.Collections.Generic.IComparer`1" /> implementation in a constructor overload that accepts a <paramref name="comparer" /> parameter.</para><para>This constructor is an O(1) operation.</para></remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Initializes a new instance of the <see cref="T:System.Collections.Generic.SortedList`2" /> class that is empty, has the default initial capacity, and uses the default <see cref="T:System.Collections.Generic.IComparer`1" />.</para></summary></Docs></Member><Member MemberName=".ctor"><MemberSignature Language="C#" Value="public SortedList (System.Collections.Generic.IComparer&lt;TKey&gt; comparer);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class System.Collections.Generic.IComparer`1&lt;!TKey&gt; comparer) cil managed" /><MemberType>Constructor</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><Parameters><Parameter Name="comparer" Type="System.Collections.Generic.IComparer&lt;TKey&gt;" /></Parameters><Docs><param name="comparer">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks><since version=".NET 2.0" /></Docs></Member><Member MemberName=".ctor"><MemberSignature Language="C#" Value="public SortedList (System.Collections.Generic.IDictionary&lt;TKey,TValue&gt; dictionary);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class System.Collections.Generic.IDictionary`2&lt;!TKey, !TValue&gt; dictionary) cil managed" /><MemberType>Constructor</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><Parameters><Parameter Name="dictionary" Type="System.Collections.Generic.IDictionary&lt;TKey,TValue&gt;" /></Parameters><Docs><param name="dictionary">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks><since version=".NET 2.0" /></Docs></Member><Member MemberName=".ctor"><MemberSignature Language="C#" Value="public SortedList (int capacity);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(int32 capacity) cil managed" /><MemberType>Constructor</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><Parameters><Parameter Name="capacity" Type="System.Int32" /></Parameters><Docs><since version=".NET 2.0" /><remarks><attribution license="cc4" from="Microsoft" modified="false" /><para>Every key in a <see cref="T:System.Collections.Generic.SortedList`2" /> must be unique according to the default comparer.</para><para>The capacity of a <see cref="T:System.Collections.Generic.SortedList`2" /> is the number of elements that the <see cref="T:System.Collections.Generic.SortedList`2" /> can hold before resizing. As elements are added to a <see cref="T:System.Collections.Generic.SortedList`2" />, the capacity is automatically increased as required by reallocating the internal array.</para><para>If the size of the collection can be estimated, specifying the initial capacity eliminates the need to perform a number of resizing operations while adding elements to the <see cref="T:System.Collections.Generic.SortedList`2" />.</para><para>The capacity can be decreased by calling <see cref="M:System.Collections.Generic.SortedList`2.TrimExcess" /> or by setting the <see cref="P:System.Collections.Generic.SortedList`2.Capacity" /> property explicitly. Decreasing the capacity reallocates memory and copies all the elements in the <see cref="T:System.Collections.Generic.SortedList`2" />.</para><para>This constructor uses the default comparer for <paramref name="TKey" />. To specify a comparer, use the <see cref="M:System.Collections.Generic.SortedList`2.#ctor(System.Int32,System.Collections.Generic.IComparer{`0})" /> constructor. The default comparer <see cref="P:System.Collections.Generic.Comparer`1.Default" /> checks whether the key type <paramref name="TKey" /> implements <see cref="T:System.IComparable`1" /> and uses that implementation, if available.  If not, <see cref="P:System.Collections.Generic.Comparer`1.Default" /> checks whether the key type <paramref name="TKey" /> implements <see cref="T:System.IComparable" />.  If the key type <paramref name="TKey" /> does not implement either interface, you can specify a <see cref="T:System.Collections.Generic.IComparer`1" /> implementation in a constructor overload that accepts a <paramref name="comparer" /> parameter.</para><para>This constructor is an O(<paramref name="n" />) operation, where <paramref name="n" /> is <paramref name="capacity" />.</para></remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Initializes a new instance of the <see cref="T:System.Collections.Generic.SortedList`2" /> class that is empty, has the specified initial capacity, and uses the default <see cref="T:System.Collections.Generic.IComparer`1" />.</para></summary><param name="capacity"><attribution license="cc4" from="Microsoft" modified="false" />The initial number of elements that the <see cref="T:System.Collections.Generic.SortedList`2" /> can contain.</param></Docs></Member><Member MemberName=".ctor"><MemberSignature Language="C#" Value="public SortedList (System.Collections.Generic.IDictionary&lt;TKey,TValue&gt; dictionary, System.Collections.Generic.IComparer&lt;TKey&gt; comparer);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class System.Collections.Generic.IDictionary`2&lt;!TKey, !TValue&gt; dictionary, class System.Collections.Generic.IComparer`1&lt;!TKey&gt; comparer) cil managed" /><MemberType>Constructor</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><Parameters><Parameter Name="dictionary" Type="System.Collections.Generic.IDictionary&lt;TKey,TValue&gt;" /><Parameter Name="comparer" Type="System.Collections.Generic.IComparer&lt;TKey&gt;" /></Parameters><Docs><param name="dictionary">To be added.</param><param name="comparer">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks><since version=".NET 2.0" /></Docs></Member><Member MemberName=".ctor"><MemberSignature Language="C#" Value="public SortedList (int capacity, System.Collections.Generic.IComparer&lt;TKey&gt; comparer);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(int32 capacity, class System.Collections.Generic.IComparer`1&lt;!TKey&gt; comparer) cil managed" /><MemberType>Constructor</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><Parameters><Parameter Name="capacity" Type="System.Int32" /><Parameter Name="comparer" Type="System.Collections.Generic.IComparer&lt;TKey&gt;" /></Parameters><Docs><param name="capacity">To be added.</param><param name="comparer">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks><since version=".NET 2.0" /></Docs></Member><Member MemberName="Add"><MemberSignature Language="C#" Value="public void Add (TKey key, TValue value);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void Add(!TKey key, !TValue value) cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><Parameter Name="key" Type="TKey" /><Parameter Name="value" Type="TValue" /></Parameters><Docs><param name="key">To be added.</param><param name="value">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks><since version=".NET 2.0" /></Docs></Member><Member MemberName="Capacity"><MemberSignature Language="C#" Value="public int Capacity { get; set; }" /><MemberSignature Language="ILAsm" Value=".property instance int32 Capacity" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Int32</ReturnType></ReturnValue><Docs><value>To be added.</value><since version=".NET 2.0" /><remarks><attribution license="cc4" from="Microsoft" modified="false" /><para><see cref="P:System.Collections.Generic.SortedList`2.Capacity" /> is the number of elements that the <see cref="T:System.Collections.Generic.SortedList`2" /> can store. <see cref="P:System.Collections.Generic.SortedList`2.Count" /> is the number of elements that are actually in the <see cref="T:System.Collections.Generic.SortedList`2" />.</para><para><see cref="P:System.Collections.Generic.SortedList`2.Capacity" /> is always greater than or equal to <see cref="P:System.Collections.Generic.SortedList`2.Count" />. If <see cref="P:System.Collections.Generic.SortedList`2.Count" /> exceeds <see cref="P:System.Collections.Generic.SortedList`2.Capacity" /> while adding elements, the capacity is increased by automatically reallocating the internal array before copying the old elements and adding the new elements.</para><para>The capacity can be decreased by calling <see cref="M:System.Collections.Generic.SortedList`2.TrimExcess" /> or by setting the <see cref="P:System.Collections.Generic.SortedList`2.Capacity" /> property explicitly. When the value of <see cref="P:System.Collections.Generic.SortedList`2.Capacity" /> is set explicitly, the internal array is also reallocated to accommodate the specified capacity.</para><para>Retrieving the value of this property is an O(1) operation; setting the property is an O(<paramref name="n" />) operation, where <paramref name="n" /> is the new capacity.</para></remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Gets or sets the number of elements that the <see cref="T:System.Collections.Generic.SortedList`2" /> can contain.</para></summary></Docs></Member><Member MemberName="Clear"><MemberSignature Language="C#" Value="public void Clear ();" /><MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void Clear() cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters /><Docs><since version=".NET 2.0" /><remarks><attribution license="cc4" from="Microsoft" modified="false" /><para><see cref="P:System.Collections.Generic.SortedList`2.Count" /> is set to zero, and references to other objects from elements of the collection are also released.</para><para><see cref="P:System.Collections.Generic.SortedList`2.Capacity" /> remains unchanged. To reset the capacity of the <see cref="T:System.Collections.Generic.SortedList`2" />, call <see cref="M:System.Collections.Generic.SortedList`2.TrimExcess" /> or set the <see cref="P:System.Collections.Generic.SortedList`2.Capacity" /> property directly. Trimming an empty <see cref="T:System.Collections.Generic.SortedList`2" /> sets the capacity of the <see cref="T:System.Collections.Generic.SortedList`2" /> to the default capacity.</para><para>This method is an O(<paramref name="n" />) operation, where <paramref name="n" /> is <see cref="P:System.Collections.Generic.SortedList`2.Count" />.</para></remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Removes all elements from the <see cref="T:System.Collections.Generic.SortedList`2" />.</para></summary></Docs></Member><Member MemberName="Comparer"><MemberSignature Language="C#" Value="public System.Collections.Generic.IComparer&lt;TKey&gt; Comparer { get; }" /><MemberSignature Language="ILAsm" Value=".property instance class System.Collections.Generic.IComparer`1&lt;!TKey&gt; Comparer" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Collections.Generic.IComparer&lt;TKey&gt;</ReturnType></ReturnValue><Docs><value>To be added.</value><since version=".NET 2.0" /><remarks><attribution license="cc4" from="Microsoft" modified="false" /><para>Retrieving the value of this property is an O(1) operation.</para></remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Gets the <see cref="T:System.Collections.Generic.IComparer`1" /> for the sorted list. </para></summary></Docs></Member><Member MemberName="ContainsKey"><MemberSignature Language="C#" Value="public bool ContainsKey (TKey key);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance bool ContainsKey(!TKey key) cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Boolean</ReturnType></ReturnValue><Parameters><Parameter Name="key" Type="TKey" /></Parameters><Docs><param name="key">To be added.</param><summary>To be added.</summary><returns>To be added.</returns><remarks>To be added.</remarks><since version=".NET 2.0" /></Docs></Member><Member MemberName="ContainsValue"><MemberSignature Language="C#" Value="public bool ContainsValue (TValue value);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig instance bool ContainsValue(!TValue value) cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Boolean</ReturnType></ReturnValue><Parameters><Parameter Name="value" Type="TValue" /></Parameters><Docs><param name="value">To be added.</param><summary>To be added.</summary><returns>To be added.</returns><remarks>To be added.</remarks><since version=".NET 2.0" /></Docs></Member><Member MemberName="Count"><MemberSignature Language="C#" Value="public int Count { get; }" /><MemberSignature Language="ILAsm" Value=".property instance int32 Count" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Int32</ReturnType></ReturnValue><Docs><value>To be added.</value><since version=".NET 2.0" /><remarks><attribution license="cc4" from="Microsoft" modified="false" /><para><see cref="P:System.Collections.Generic.SortedList`2.Capacity" /> is the number of elements that the <see cref="T:System.Collections.Generic.SortedList`2" /> can store. <see cref="P:System.Collections.Generic.SortedList`2.Count" /> is the number of elements that are actually in the <see cref="T:System.Collections.Generic.SortedList`2" />.</para><para><see cref="P:System.Collections.Generic.SortedList`2.Capacity" /> is always greater than or equal to <see cref="P:System.Collections.Generic.SortedList`2.Count" />. If <see cref="P:System.Collections.Generic.SortedList`2.Count" /> exceeds <see cref="P:System.Collections.Generic.SortedList`2.Capacity" /> while adding elements, the capacity is increased by automatically reallocating the internal array before copying the old elements and adding the new elements.</para><para>Retrieving the value of this property is an O(1) operation.</para></remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Gets the number of key/value pairs contained in the <see cref="T:System.Collections.Generic.SortedList`2" />.</para></summary></Docs></Member><Member MemberName="GetEnumerator"><MemberSignature Language="C#" Value="public System.Collections.Generic.IEnumerator&lt;System.Collections.Generic.KeyValuePair&lt;TKey,TValue&gt;&gt; GetEnumerator ();" /><MemberSignature Language="ILAsm" Value=".method public hidebysig instance class System.Collections.Generic.IEnumerator`1&lt;valuetype System.Collections.Generic.KeyValuePair`2&lt;!TKey, !TValue&gt;&gt; GetEnumerator() cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Collections.Generic.IEnumerator&lt;System.Collections.Generic.KeyValuePair&lt;TKey,TValue&gt;&gt;</ReturnType></ReturnValue><Parameters /><Docs><since version=".NET 2.0" /><remarks><attribution license="cc4" from="Microsoft" modified="false" /><para>The foreach statement of the C# language (for each in C++, For Each in Visual Basic) hides the complexity of the enumerators.  Therefore, using foreach is recommended, instead of directly manipulating the enumerator.</para><para>Enumerators can be used to read the data in the collection, but they cannot be used to modify the underlying collection.</para><para>The dictionary is maintained in a sorted order using an internal tree. Every new element is positioned at the correct sort position, and the tree is adjusted to maintain the sort order whenever an element is removed. While enumerating, the sort order is maintained.</para><para>Initially, the enumerator is positioned before the first element in the collection. At this position, <see cref="P:System.Collections.Generic.IEnumerator`1.Current" /> is undefined. Therefore, you must call <see cref="M:System.Collections.IEnumerator.MoveNext" /> to advance the enumerator to the first element of the collection before reading the value of <see cref="P:System.Collections.Generic.IEnumerator`1.Current" />.</para><para><see cref="P:System.Collections.Generic.IEnumerator`1.Current" /> returns the same object until <see cref="M:System.Collections.IEnumerator.MoveNext" /> is called. <see cref="M:System.Collections.IEnumerator.MoveNext" /> sets <see cref="P:System.Collections.Generic.IEnumerator`1.Current" /> to the next element.</para><para>If <see cref="M:System.Collections.IEnumerator.MoveNext" /> passes the end of the collection, the enumerator is positioned after the last element in the collection and <see cref="M:System.Collections.IEnumerator.MoveNext" /> returns false. When the enumerator is at this position, subsequent calls to <see cref="M:System.Collections.IEnumerator.MoveNext" /> return false. If the last call to <see cref="M:System.Collections.IEnumerator.MoveNext" /> returned false, <see cref="P:System.Collections.Generic.IEnumerator`1.Current" /> is undefined. You cannot set <see cref="P:System.Collections.Generic.IEnumerator`1.Current" /> to the first element of the collection again; you must create a new enumerator instance instead.</para><para>An enumerator remains valid as long as the collection remains unchanged. If changes are made to the collection, such as adding, modifying, or deleting elements, the enumerator is irrecoverably invalidated and its behavior is undefined.</para><para>The enumerator does not have exclusive access to the collection; therefore, enumerating through a collection is intrinsically not a thread-safe procedure. To guarantee thread safety during enumeration, you can lock the collection during the entire enumeration.  To allow the collection to be accessed by multiple threads for reading and writing, you must implement your own synchronization.</para><para>Default implementations of collections in <see cref="N:System.Collections.Generic" /> are not synchronized.</para><para>This method is an O(1) operation.</para></remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Returns an enumerator that iterates through the <see cref="T:System.Collections.Generic.SortedList`2" />.</para></summary><returns><attribution license="cc4" from="Microsoft" modified="false" /><para>An <see cref="T:System.Collections.Generic.IEnumerator`1" /> of type <see cref="T:System.Collections.Generic.KeyValuePair`2" /> for the <see cref="T:System.Collections.Generic.SortedList`2" />.</para></returns></Docs></Member><Member MemberName="IndexOfKey"><MemberSignature Language="C#" Value="public int IndexOfKey (TKey key);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig instance int32 IndexOfKey(!TKey key) cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Int32</ReturnType></ReturnValue><Parameters><Parameter Name="key" Type="TKey" /></Parameters><Docs><param name="key">To be added.</param><summary>To be added.</summary><returns>To be added.</returns><remarks>To be added.</remarks><since version=".NET 2.0" /></Docs></Member><Member MemberName="IndexOfValue"><MemberSignature Language="C#" Value="public int IndexOfValue (TValue value);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig instance int32 IndexOfValue(!TValue value) cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Int32</ReturnType></ReturnValue><Parameters><Parameter Name="value" Type="TValue" /></Parameters><Docs><param name="value">To be added.</param><summary>To be added.</summary><returns>To be added.</returns><remarks>To be added.</remarks><since version=".NET 2.0" /></Docs></Member><Member MemberName="Item"><MemberSignature Language="C#" Value="public TValue this[TKey key] { get; set; }" /><MemberSignature Language="ILAsm" Value=".property instance !TValue Item(!TKey)" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>TValue</ReturnType></ReturnValue><Parameters><Parameter Name="key" Type="TKey" /></Parameters><Docs><param name="key">To be added.</param><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks><since version=".NET 2.0" /></Docs></Member><Member MemberName="Keys"><MemberSignature Language="C#" Value="public System.Collections.Generic.IList&lt;TKey&gt; Keys { get; }" /><MemberSignature Language="ILAsm" Value=".property instance class System.Collections.Generic.IList`1&lt;!TKey&gt; Keys" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Collections.Generic.IList&lt;TKey&gt;</ReturnType></ReturnValue><Docs><value>To be added.</value><since version=".NET 2.0" /><remarks><attribution license="cc4" from="Microsoft" modified="false" /><para>The order of the keys in the <see cref="T:System.Collections.Generic.IList`1" /> is the same as the order in the <see cref="T:System.Collections.Generic.SortedList`2" />.</para><para>The returned <see cref="T:System.Collections.Generic.IList`1" /> is not a static copy; instead, the <see cref="T:System.Collections.Generic.IList`1" /> refers back to the keys in the original <see cref="T:System.Collections.Generic.SortedList`2" />. Therefore, changes to the <see cref="T:System.Collections.Generic.SortedList`2" /> continue to be reflected in the <see cref="T:System.Collections.Generic.IList`1" />.</para><para>The collection returned by the <see cref="P:System.Collections.Generic.SortedList`2.Keys" /> property provides an efficient way to retrieve keys by index. It is not necessary to regenerate the list when the property is accessed, because the list is just a wrapper for the internal array of keys. The following code shows the use of the <see cref="P:System.Collections.Generic.SortedList`2.Keys" /> property for indexed retrieval of keys from a sorted list of elements with string keys:</para><para>code reference: Generic.SortedList#11</para><para>Retrieving the value of this property is an O(1) operation.</para></remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Gets a collection containing the keys in the <see cref="T:System.Collections.Generic.SortedList`2" />, in sorted order.</para></summary></Docs></Member><Member MemberName="Remove"><MemberSignature Language="C#" Value="public bool Remove (TKey key);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance bool Remove(!TKey key) cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Boolean</ReturnType></ReturnValue><Parameters><Parameter Name="key" Type="TKey" /></Parameters><Docs><param name="key">To be added.</param><summary>To be added.</summary><returns>To be added.</returns><remarks>To be added.</remarks><since version=".NET 2.0" /></Docs></Member><Member MemberName="RemoveAt"><MemberSignature Language="C#" Value="public void RemoveAt (int index);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig instance void RemoveAt(int32 index) cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><Parameter Name="index" Type="System.Int32" /></Parameters><Docs><since version=".NET 2.0" /><remarks><attribution license="cc4" from="Microsoft" modified="false" /><para>This method performs a binary search; however, the elements are moved up to fill in the open spot, so this method is an O(<paramref name="n" />) operation, where <paramref name="n" /> is <see cref="P:System.Collections.Generic.SortedList`2.Count" />.</para></remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Removes the element at the specified index of the <see cref="T:System.Collections.Generic.SortedList`2" />.</para></summary><param name="index"><attribution license="cc4" from="Microsoft" modified="false" />The zero-based index of the element to remove.</param></Docs></Member><Member MemberName="System.Collections.Generic.ICollection&lt;System.Collections.Generic.KeyValuePair&lt;TKey,TValue&gt;&gt;.Add"><MemberSignature Language="C#" Value="void ICollection&lt;KeyValuePair&lt;TKey,TValue&gt;&gt;.Add (System.Collections.Generic.KeyValuePair&lt;TKey,TValue&gt; keyValuePair);" /><MemberSignature Language="ILAsm" Value=".method hidebysig newslot virtual instance void System.Collections.Generic.ICollection&lt;System.Collections.Generic.KeyValuePair&lt;TKey,TValue&gt;&gt;.Add(valuetype System.Collections.Generic.KeyValuePair`2&lt;!TKey, !TValue&gt; keyValuePair) cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><Parameter Name="keyValuePair" Type="System.Collections.Generic.KeyValuePair&lt;TKey,TValue&gt;" /></Parameters><Docs><param name="keyValuePair">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="System.Collections.Generic.ICollection&lt;System.Collections.Generic.KeyValuePair&lt;TKey,TValue&gt;&gt;.Clear"><MemberSignature Language="C#" Value="void ICollection&lt;KeyValuePair&lt;TKey,TValue&gt;&gt;.Clear ();" /><MemberSignature Language="ILAsm" Value=".method hidebysig newslot virtual instance void System.Collections.Generic.ICollection&lt;System.Collections.Generic.KeyValuePair&lt;TKey,TValue&gt;&gt;.Clear() cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters /><Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="System.Collections.Generic.ICollection&lt;System.Collections.Generic.KeyValuePair&lt;TKey,TValue&gt;&gt;.Contains"><MemberSignature Language="C#" Value="bool ICollection&lt;KeyValuePair&lt;TKey,TValue&gt;&gt;.Contains (System.Collections.Generic.KeyValuePair&lt;TKey,TValue&gt; keyValuePair);" /><MemberSignature Language="ILAsm" Value=".method hidebysig newslot virtual instance bool System.Collections.Generic.ICollection&lt;System.Collections.Generic.KeyValuePair&lt;TKey,TValue&gt;&gt;.Contains(valuetype System.Collections.Generic.KeyValuePair`2&lt;!TKey, !TValue&gt; keyValuePair) cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Boolean</ReturnType></ReturnValue><Parameters><Parameter Name="keyValuePair" Type="System.Collections.Generic.KeyValuePair&lt;TKey,TValue&gt;" /></Parameters><Docs><param name="keyValuePair">To be added.</param><summary>To be added.</summary><returns>To be added.</returns><remarks>To be added.</remarks></Docs></Member><Member MemberName="System.Collections.Generic.ICollection&lt;System.Collections.Generic.KeyValuePair&lt;TKey,TValue&gt;&gt;.CopyTo"><MemberSignature Language="C#" Value="void ICollection&lt;KeyValuePair&lt;TKey,TValue&gt;&gt;.CopyTo (System.Collections.Generic.KeyValuePair&lt;TKey,TValue&gt;[] array, int arrayIndex);" /><MemberSignature Language="ILAsm" Value=".method hidebysig newslot virtual instance void System.Collections.Generic.ICollection&lt;System.Collections.Generic.KeyValuePair&lt;TKey,TValue&gt;&gt;.CopyTo(valuetype System.Collections.Generic.KeyValuePair`2&lt;!TKey, !TValue&gt;[] array, int32 arrayIndex) cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><Parameter Name="array" Type="System.Collections.Generic.KeyValuePair&lt;TKey,TValue&gt;[]" /><Parameter Name="arrayIndex" Type="System.Int32" /></Parameters><Docs><param name="array">To be added.</param><param name="arrayIndex">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="System.Collections.Generic.ICollection&lt;System.Collections.Generic.KeyValuePair&lt;TKey,TValue&gt;&gt;.IsReadOnly"><MemberSignature Language="C#" Value="bool System.Collections.Generic.ICollection&lt;System.Collections.Generic.KeyValuePair&lt;TKey,TValue&gt;&gt;.IsReadOnly { get; }" /><MemberSignature Language="ILAsm" Value=".property instance bool System.Collections.Generic.ICollection&lt;System.Collections.Generic.KeyValuePair&lt;TKey,TValue&gt;&gt;.IsReadOnly" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Boolean</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="System.Collections.Generic.ICollection&lt;System.Collections.Generic.KeyValuePair&lt;TKey,TValue&gt;&gt;.Remove"><MemberSignature Language="C#" Value="bool ICollection&lt;KeyValuePair&lt;TKey,TValue&gt;&gt;.Remove (System.Collections.Generic.KeyValuePair&lt;TKey,TValue&gt; keyValuePair);" /><MemberSignature Language="ILAsm" Value=".method hidebysig newslot virtual instance bool System.Collections.Generic.ICollection&lt;System.Collections.Generic.KeyValuePair&lt;TKey,TValue&gt;&gt;.Remove(valuetype System.Collections.Generic.KeyValuePair`2&lt;!TKey, !TValue&gt; keyValuePair) cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Boolean</ReturnType></ReturnValue><Parameters><Parameter Name="keyValuePair" Type="System.Collections.Generic.KeyValuePair&lt;TKey,TValue&gt;" /></Parameters><Docs><param name="keyValuePair">To be added.</param><summary>To be added.</summary><returns>To be added.</returns><remarks>To be added.</remarks></Docs></Member><Member MemberName="System.Collections.Generic.IDictionary&lt;TKey,TValue&gt;.Keys"><MemberSignature Language="C#" Value="System.Collections.Generic.ICollection&lt;TKey&gt; System.Collections.Generic.IDictionary&lt;TKey,TValue&gt;.Keys { get; }" /><MemberSignature Language="ILAsm" Value=".property instance class System.Collections.Generic.ICollection`1&lt;!TKey&gt; System.Collections.Generic.IDictionary&lt;TKey,TValue&gt;.Keys" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Collections.Generic.ICollection&lt;TKey&gt;</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="System.Collections.Generic.IDictionary&lt;TKey,TValue&gt;.Values"><MemberSignature Language="C#" Value="System.Collections.Generic.ICollection&lt;TValue&gt; System.Collections.Generic.IDictionary&lt;TKey,TValue&gt;.Values { get; }" /><MemberSignature Language="ILAsm" Value=".property instance class System.Collections.Generic.ICollection`1&lt;!TValue&gt; System.Collections.Generic.IDictionary&lt;TKey,TValue&gt;.Values" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Collections.Generic.ICollection&lt;TValue&gt;</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="System.Collections.Generic.IEnumerable&lt;System.Collections.Generic.KeyValuePair&lt;TKey,TValue&gt;&gt;.GetEnumerator"><MemberSignature Language="C#" Value="System.Collections.Generic.IEnumerator&lt;System.Collections.Generic.KeyValuePair&lt;TKey,TValue&gt;&gt; IEnumerable&lt;KeyValuePair&lt;TKey,TValue&gt;&gt;.GetEnumerator ();" /><MemberSignature Language="ILAsm" Value=".method hidebysig newslot virtual instance class System.Collections.Generic.IEnumerator`1&lt;valuetype System.Collections.Generic.KeyValuePair`2&lt;!TKey, !TValue&gt;&gt; System.Collections.Generic.IEnumerable&lt;System.Collections.Generic.KeyValuePair&lt;TKey,TValue&gt;&gt;.GetEnumerator() cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Collections.Generic.IEnumerator&lt;System.Collections.Generic.KeyValuePair&lt;TKey,TValue&gt;&gt;</ReturnType></ReturnValue><Parameters /><Docs><summary>To be added.</summary><returns>To be added.</returns><remarks>To be added.</remarks></Docs></Member><Member MemberName="System.Collections.ICollection.CopyTo"><MemberSignature Language="C#" Value="void ICollection.CopyTo (Array array, int arrayIndex);" /><MemberSignature Language="ILAsm" Value=".method hidebysig newslot virtual instance void System.Collections.ICollection.CopyTo(class System.Array array, int32 arrayIndex) cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><Parameter Name="array" Type="System.Array" /><Parameter Name="arrayIndex" Type="System.Int32" /></Parameters><Docs><remarks><attribution license="cc4" from="Microsoft" modified="false" /><block subset="none" type="note"><para>If the type of the source <see cref="T:System.Collections.ICollection" /> cannot be cast automatically to the type of the destination <paramref name="array" />, the non-generic implementations of <see cref="M:System.Collections.ICollection.CopyTo(System.Array,System.Int32)" /> throw <see cref="T:System.InvalidCastException" />, whereas the generic implementations throw <see cref="T:System.ArgumentException" />.</para></block><para>This method is an O(<paramref name="n" />) operation, where <paramref name="n" /> is <see cref="P:System.Collections.Generic.SortedList`2.Count" />.</para></remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Copies the elements of the <see cref="T:System.Collections.ICollection" /> to an <see cref="T:System.Array" />, starting at a particular <see cref="T:System.Array" /> index.</para></summary><param name="array"><attribution license="cc4" from="Microsoft" modified="false" />The one-dimensional <see cref="T:System.Array" /> that is the destination of the elements copied from <see cref="T:System.Collections.ICollection" />. The <see cref="T:System.Array" /> must have zero-based indexing.</param><param name="arrayIndex"><attribution license="cc4" from="Microsoft" modified="false" />The zero-based index in <paramref name="array" /> at which copying begins.</param></Docs></Member><Member MemberName="System.Collections.ICollection.IsSynchronized"><MemberSignature Language="C#" Value="bool System.Collections.ICollection.IsSynchronized { get; }" /><MemberSignature Language="ILAsm" Value=".property instance bool System.Collections.ICollection.IsSynchronized" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Boolean</ReturnType></ReturnValue><Docs><value>To be added.</value><remarks><attribution license="cc4" from="Microsoft" modified="false" /><para>Default implementations of collections in <see cref="N:System.Collections.Generic" /> are not synchronized.</para><para>Enumerating through a collection is intrinsically not a thread-safe procedure.  To guarantee thread safety during enumeration, you can lock the collection during the entire enumeration.  To allow the collection to be accessed by multiple threads for reading and writing, you must implement your own synchronization.</para><para>The <see cref="P:System.Collections.ICollection.SyncRoot" /> property returns an object that can be used to synchronize access to the <see cref="T:System.Collections.ICollection" />. Synchronization is effective only if all threads lock this object before accessing the collection.</para><para>Retrieving the value of this property is an O(1) operation.</para></remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Gets a value indicating whether access to the <see cref="T:System.Collections.ICollection" /> is synchronized (thread safe).</para></summary></Docs></Member><Member MemberName="System.Collections.ICollection.SyncRoot"><MemberSignature Language="C#" Value="object System.Collections.ICollection.SyncRoot { get; }" /><MemberSignature Language="ILAsm" Value=".property instance object System.Collections.ICollection.SyncRoot" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Object</ReturnType></ReturnValue><Docs><value>To be added.</value><remarks><attribution license="cc4" from="Microsoft" modified="false" /><para>Default implementations of collections in <see cref="N:System.Collections.Generic" /> are not synchronized.</para><para>Enumerating through a collection is intrinsically not a thread-safe procedure. To guarantee thread safety during enumeration, you can lock the collection during the entire enumeration. To allow the collection to be accessed by multiple threads for reading and writing, you must implement your own synchronization.</para><para>The <see cref="P:System.Collections.ICollection.SyncRoot" /> property returns an object that can be used to synchronize access to the <see cref="T:System.Collections.ICollection" />. Synchronization is effective only if all threads lock this object before accessing the collection. The following code shows the use of the <see cref="P:System.Collections.ICollection.SyncRoot" /> property for C#, C++, and Visual Basic.</para><code>ICollection ic = ...;
lock (ic.SyncRoot) {
   // Access the collection.
}</code><code>Dim ic As ICollection = ...
SyncLock ic.SyncRoot
   ' Access the collection.
End SyncLock</code><code>ICollection^ ic = ...;
try {
   Monitor::Enter(ic-&gt;SyncRoot);
   // Access the collection.
}
finally {
   Monitor::Exit(ic-&gt;SyncRoot);
}</code><para>Retrieving the value of this property is an O(1) operation.</para></remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Gets an object that can be used to synchronize access to the <see cref="T:System.Collections.ICollection" />.</para></summary></Docs></Member><Member MemberName="System.Collections.IDictionary.Add"><MemberSignature Language="C#" Value="void IDictionary.Add (object key, object value);" /><MemberSignature Language="ILAsm" Value=".method hidebysig newslot virtual instance void System.Collections.IDictionary.Add(object key, object value) cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><Parameter Name="key" Type="System.Object" /><Parameter Name="value" Type="System.Object" /></Parameters><Docs><remarks><attribution license="cc4" from="Microsoft" modified="false" /><para>You can also use the <see cref="P:System.Collections.IDictionary.Item(System.Object)" /> property to add new elements by setting the value of a key that does not exist in the dictionary; for example, myCollection["myNonexistentKey"] = myValue. However, if the specified key already exists in the dictionary, setting the <see cref="P:System.Collections.IDictionary.Item(System.Object)" /> property overwrites the old value. In contrast, the <see cref="M:System.Collections.IDictionary.Add(System.Object,System.Object)" /> method does not modify existing elements.</para><para>This method is an O(<paramref name="n" />) operation for unsorted data, where <paramref name="n" /> is <see cref="P:System.Collections.Generic.SortedList`2.Count" />. It is an O(log <paramref name="n" />) operation if the new element is added at the end of the list. If insertion causes a resize, the operation is O(<paramref name="n" />).</para></remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Adds an element with the provided key and value to the <see cref="T:System.Collections.IDictionary" />.</para></summary><param name="key"><attribution license="cc4" from="Microsoft" modified="false" />The <see cref="T:System.Object" /> to use as the key of the element to add.</param><param name="value"><attribution license="cc4" from="Microsoft" modified="false" />The <see cref="T:System.Object" /> to use as the value of the element to add.</param></Docs></Member><Member MemberName="System.Collections.IDictionary.Contains"><MemberSignature Language="C#" Value="bool IDictionary.Contains (object key);" /><MemberSignature Language="ILAsm" Value=".method hidebysig newslot virtual instance bool System.Collections.IDictionary.Contains(object key) cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Boolean</ReturnType></ReturnValue><Parameters><Parameter Name="key" Type="System.Object" /></Parameters><Docs><remarks><attribution license="cc4" from="Microsoft" modified="false" /><para>This method returns false if <paramref name="key" /> is of a type that is not assignable to the key type <paramref name="TKey" /> of the <see cref="T:System.Collections.Generic.SortedList`2" />.</para><para>This method is an O(log <paramref name="n" />) operation, where <paramref name="n" /> is <see cref="P:System.Collections.Generic.SortedList`2.Count" />.</para></remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Determines whether the <see cref="T:System.Collections.IDictionary" /> contains an element with the specified key.</para></summary><returns><attribution license="cc4" from="Microsoft" modified="false" /><para>true if the <see cref="T:System.Collections.IDictionary" /> contains an element with the key; otherwise, false.</para></returns><param name="key"><attribution license="cc4" from="Microsoft" modified="false" />The key to locate in the <see cref="T:System.Collections.IDictionary" />.</param></Docs></Member><Member MemberName="System.Collections.IDictionary.GetEnumerator"><MemberSignature Language="C#" Value="System.Collections.IDictionaryEnumerator IDictionary.GetEnumerator ();" /><MemberSignature Language="ILAsm" Value=".method hidebysig newslot virtual instance class System.Collections.IDictionaryEnumerator System.Collections.IDictionary.GetEnumerator() cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Collections.IDictionaryEnumerator</ReturnType></ReturnValue><Parameters /><Docs><remarks><attribution license="cc4" from="Microsoft" modified="false" /><para>The foreach statement of the C# language (for each in C++, For Each in Visual Basic) hides the complexity of the enumerators.  Therefore, using foreach is recommended, instead of directly manipulating the enumerator.</para><para>Enumerators can be used to read the data in the collection, but they cannot be used to modify the underlying collection.</para><para>Initially, the enumerator is positioned before the first element in the collection. <see cref="M:System.Collections.IEnumerator.Reset" /> also brings the enumerator back to this position.  At this position, <see cref="P:System.Collections.IDictionaryEnumerator.Entry" /> is undefined. Therefore, you must call <see cref="M:System.Collections.IEnumerator.MoveNext" /> to advance the enumerator to the first element of the collection before reading the value of <see cref="P:System.Collections.IDictionaryEnumerator.Entry" />.</para><para><see cref="P:System.Collections.IDictionaryEnumerator.Entry" /> returns the same object until either <see cref="M:System.Collections.IEnumerator.MoveNext" /> or <see cref="M:System.Collections.IEnumerator.Reset" /> is called. <see cref="M:System.Collections.IEnumerator.MoveNext" /> sets <see cref="P:System.Collections.IDictionaryEnumerator.Entry" /> to the next element.</para><para>If <see cref="M:System.Collections.IEnumerator.MoveNext" /> passes the end of the collection, the enumerator is positioned after the last element in the collection and <see cref="M:System.Collections.IEnumerator.MoveNext" /> returns false. When the enumerator is at this position, subsequent calls to <see cref="M:System.Collections.IEnumerator.MoveNext" /> also return false. If the last call to <see cref="M:System.Collections.IEnumerator.MoveNext" /> returned false, <see cref="P:System.Collections.IDictionaryEnumerator.Entry" /> is undefined. To set <see cref="P:System.Collections.IDictionaryEnumerator.Entry" /> to the first element of the collection again, you can call <see cref="M:System.Collections.IEnumerator.Reset" /> followed by <see cref="M:System.Collections.IEnumerator.MoveNext" />.</para><para>An enumerator remains valid as long as the collection remains unchanged. If changes are made to the collection, such as adding, modifying, or deleting elements, the enumerator is irrecoverably invalidated and its behavior is undefined.</para><para>The enumerator does not have exclusive access to the collection; therefore, enumerating through a collection is intrinsically not a thread-safe procedure.  To guarantee thread safety during enumeration, you can lock the collection during the entire enumeration.  To allow the collection to be accessed by multiple threads for reading and writing, you must implement your own synchronization.</para><para>Default implementations of collections in <see cref="N:System.Collections.Generic" /> are not synchronized.</para><para>This method is an O(1) operation.</para></remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Returns an <see cref="T:System.Collections.IDictionaryEnumerator" /> for the <see cref="T:System.Collections.IDictionary" />.</para></summary><returns><attribution license="cc4" from="Microsoft" modified="false" /><para>An <see cref="T:System.Collections.IDictionaryEnumerator" /> for the <see cref="T:System.Collections.IDictionary" />.</para></returns></Docs></Member><Member MemberName="System.Collections.IDictionary.IsFixedSize"><MemberSignature Language="C#" Value="bool System.Collections.IDictionary.IsFixedSize { get; }" /><MemberSignature Language="ILAsm" Value=".property instance bool System.Collections.IDictionary.IsFixedSize" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Boolean</ReturnType></ReturnValue><Docs><value>To be added.</value><remarks><attribution license="cc4" from="Microsoft" modified="false" /><para>A collection with a fixed size does not allow the addition or removal of elements after the collection is created, but it allows the modification of existing elements.</para><para>A collection with a fixed size is simply a collection with a wrapper that prevents adding and removing elements; therefore, if changes are made to the underlying collection, including the addition or removal of elements, the fixed-size collection reflects those changes.</para><para>Retrieving the value of this property is an O(1) operation.</para></remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Gets a value indicating whether the <see cref="T:System.Collections.IDictionary" /> has a fixed size.</para></summary></Docs></Member><Member MemberName="System.Collections.IDictionary.IsReadOnly"><MemberSignature Language="C#" Value="bool System.Collections.IDictionary.IsReadOnly { get; }" /><MemberSignature Language="ILAsm" Value=".property instance bool System.Collections.IDictionary.IsReadOnly" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Boolean</ReturnType></ReturnValue><Docs><value>To be added.</value><remarks><attribution license="cc4" from="Microsoft" modified="false" /><para>A collection that is read-only does not allow the addition, removal, or modification of elements after the collection is created.</para><para>A collection that is read-only is simply a collection with a wrapper that prevents modifying the collection; therefore, if changes are made to the underlying collection, the read-only collection reflects those changes.</para><para>Retrieving the value of this property is an O(1) operation.</para></remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Gets a value indicating whether the <see cref="T:System.Collections.IDictionary" /> is read-only.</para></summary></Docs></Member><Member MemberName="System.Collections.IDictionary.Item"><MemberSignature Language="C#" Value="object System.Collections.IDictionary.Item[object key] { get; set; }" /><MemberSignature Language="ILAsm" Value=".property instance object System.Collections.IDictionary.Item(object)" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Object</ReturnType></ReturnValue><Parameters><Parameter Name="key" Type="System.Object" /></Parameters><Docs><param name="key">To be added.</param><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="System.Collections.IDictionary.Keys"><MemberSignature Language="C#" Value="System.Collections.ICollection System.Collections.IDictionary.Keys { get; }" /><MemberSignature Language="ILAsm" Value=".property instance class System.Collections.ICollection System.Collections.IDictionary.Keys" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Collections.ICollection</ReturnType></ReturnValue><Docs><value>To be added.</value><remarks><attribution license="cc4" from="Microsoft" modified="false" /><para>The order of the keys in the <see cref="T:System.Collections.ICollection" /> is the same as the order in the <see cref="T:System.Collections.Generic.SortedList`2" />.</para><para>Retrieving the value of this property is an O(1) operation.</para></remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Gets an <see cref="T:System.Collections.ICollection" /> containing the keys of the <see cref="T:System.Collections.IDictionary" />.</para></summary></Docs></Member><Member MemberName="System.Collections.IDictionary.Remove"><MemberSignature Language="C#" Value="void IDictionary.Remove (object key);" /><MemberSignature Language="ILAsm" Value=".method hidebysig newslot virtual instance void System.Collections.IDictionary.Remove(object key) cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><Parameter Name="key" Type="System.Object" /></Parameters><Docs><remarks><attribution license="cc4" from="Microsoft" modified="false" /><para>This method performs a binary search; however, the elements are moved up to fill in the open spot, so this method is an O(<paramref name="n" />) operation, where <paramref name="n" /> is <see cref="P:System.Collections.Generic.SortedList`2.Count" />.</para></remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Removes the element with the specified key from the <see cref="T:System.Collections.IDictionary" />.</para></summary><param name="key"><attribution license="cc4" from="Microsoft" modified="false" />The key of the element to remove.</param></Docs></Member><Member MemberName="System.Collections.IDictionary.Values"><MemberSignature Language="C#" Value="System.Collections.ICollection System.Collections.IDictionary.Values { get; }" /><MemberSignature Language="ILAsm" Value=".property instance class System.Collections.ICollection System.Collections.IDictionary.Values" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Collections.ICollection</ReturnType></ReturnValue><Docs><value>To be added.</value><remarks><attribution license="cc4" from="Microsoft" modified="false" /><para>The order of the values in the <see cref="T:System.Collections.ICollection" /> is the same as the order in the <see cref="T:System.Collections.Generic.SortedList`2" />.</para><para>Retrieving the value of this property is an O(1) operation.</para></remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Gets an <see cref="T:System.Collections.ICollection" /> containing the values in the <see cref="T:System.Collections.IDictionary" />.</para></summary></Docs></Member><Member MemberName="System.Collections.IEnumerable.GetEnumerator"><MemberSignature Language="C#" Value="System.Collections.IEnumerator IEnumerable.GetEnumerator ();" /><MemberSignature Language="ILAsm" Value=".method hidebysig newslot virtual instance class System.Collections.IEnumerator System.Collections.IEnumerable.GetEnumerator() cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Collections.IEnumerator</ReturnType></ReturnValue><Parameters /><Docs><remarks><attribution license="cc4" from="Microsoft" modified="false" /><para>The foreach statement of the C# language (for each in C++, For Each in Visual Basic) hides the complexity of the enumerators.  Therefore, using foreach is recommended, instead of directly manipulating the enumerator.</para><para>Enumerators can be used to read the data in the collection, but they cannot be used to modify the underlying collection.</para><para>Initially, the enumerator is positioned before the first element in the collection. <see cref="M:System.Collections.IEnumerator.Reset" /> also brings the enumerator back to this position.  At this position, <see cref="P:System.Collections.IEnumerator.Current" /> is undefined. Therefore, you must call <see cref="M:System.Collections.IEnumerator.MoveNext" /> to advance the enumerator to the first element of the collection before reading the value of <see cref="P:System.Collections.IEnumerator.Current" />.</para><para><see cref="P:System.Collections.IEnumerator.Current" /> returns the same object until either <see cref="M:System.Collections.IEnumerator.MoveNext" /> or <see cref="M:System.Collections.IEnumerator.Reset" /> is called. <see cref="M:System.Collections.IEnumerator.MoveNext" /> sets <see cref="P:System.Collections.IEnumerator.Current" /> to the next element.</para><para>If <see cref="M:System.Collections.IEnumerator.MoveNext" /> passes the end of the collection, the enumerator is positioned after the last element in the collection and <see cref="M:System.Collections.IEnumerator.MoveNext" /> returns false. When the enumerator is at this position, subsequent calls to <see cref="M:System.Collections.IEnumerator.MoveNext" /> also return false. If the last call to <see cref="M:System.Collections.IEnumerator.MoveNext" /> returned false, <see cref="P:System.Collections.IEnumerator.Current" /> is undefined. To set <see cref="P:System.Collections.IEnumerator.Current" /> to the first element of the collection again, you can call <see cref="M:System.Collections.IEnumerator.Reset" /> followed by <see cref="M:System.Collections.IEnumerator.MoveNext" />.</para><para>An enumerator remains valid as long as the collection remains unchanged. If changes are made to the collection, such as adding, modifying, or deleting elements, the enumerator is irrecoverably invalidated and its behavior is undefined.</para><para>The enumerator does not have exclusive access to the collection; therefore, enumerating through a collection is intrinsically not a thread-safe procedure.  To guarantee thread safety during enumeration, you can lock the collection during the entire enumeration.  To allow the collection to be accessed by multiple threads for reading and writing, you must implement your own synchronization.</para><para>Default implementations of collections in <see cref="N:System.Collections.Generic" /> are not synchronized.</para><para>This method is an O(1) operation.</para></remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Returns an enumerator that iterates through a collection.</para></summary><returns><attribution license="cc4" from="Microsoft" modified="false" /><para>An <see cref="T:System.Collections.IEnumerator" /> that can be used to iterate through the collection.</para></returns></Docs></Member><Member MemberName="TrimExcess"><MemberSignature Language="C#" Value="public void TrimExcess ();" /><MemberSignature Language="ILAsm" Value=".method public hidebysig instance void TrimExcess() cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters /><Docs><since version=".NET 2.0" /><remarks><attribution license="cc4" from="Microsoft" modified="false" /><para>This method can be used to minimize a collection's memory overhead if no new elements will be added to the collection. The cost of reallocating and copying a large <see cref="T:System.Collections.Generic.SortedList`2" /> can be considerable, however, so the <see cref="M:System.Collections.Generic.SortedList`2.TrimExcess" /> method does nothing if the list is at more than 90 percent of capacity. This avoids incurring a large reallocation cost for a relatively small gain.</para><para>This method is an O(<paramref name="n" />) operation, where <paramref name="n" /> is <see cref="P:System.Collections.Generic.SortedList`2.Count" />.</para><para>To reset a <see cref="T:System.Collections.Generic.SortedList`2" /> to its initial state, call the <see cref="M:System.Collections.Generic.SortedList`2.Clear" /> method before calling <see cref="M:System.Collections.Generic.SortedList`2.TrimExcess" /> method. Trimming an empty <see cref="T:System.Collections.Generic.SortedList`2" /> sets the capacity of the <see cref="T:System.Collections.Generic.SortedList`2" /> to the default capacity.</para><para>The capacity can also be set using the <see cref="P:System.Collections.Generic.SortedList`2.Capacity" /> property.</para></remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Sets the capacity to the actual number of elements in the <see cref="T:System.Collections.Generic.SortedList`2" />, if that number is less than 90 percent of current capacity.</para></summary></Docs></Member><Member MemberName="TryGetValue"><MemberSignature Language="C#" Value="public bool TryGetValue (TKey key, out TValue value);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance bool TryGetValue(!TKey key, !TValue value) cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Boolean</ReturnType></ReturnValue><Parameters><Parameter Name="key" Type="TKey" /><Parameter Name="value" Type="TValue&amp;" RefType="out" /></Parameters><Docs><param name="key">To be added.</param><param name="value">To be added.</param><summary>To be added.</summary><returns>To be added.</returns><remarks>To be added.</remarks><since version=".NET 2.0" /></Docs></Member><Member MemberName="Values"><MemberSignature Language="C#" Value="public System.Collections.Generic.IList&lt;TValue&gt; Values { get; }" /><MemberSignature Language="ILAsm" Value=".property instance class System.Collections.Generic.IList`1&lt;!TValue&gt; Values" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Collections.Generic.IList&lt;TValue&gt;</ReturnType></ReturnValue><Docs><value>To be added.</value><since version=".NET 2.0" /><remarks><attribution license="cc4" from="Microsoft" modified="false" /><para>The order of the values in the <see cref="T:System.Collections.Generic.IList`1" /> is the same as the order in the <see cref="T:System.Collections.Generic.SortedList`2" />.</para><para>The returned <see cref="T:System.Collections.Generic.IList`1" /> is not a static copy; instead, the <see cref="T:System.Collections.Generic.IList`1" /> refers back to the values in the original <see cref="T:System.Collections.Generic.SortedList`2" />. Therefore, changes to the <see cref="T:System.Collections.Generic.SortedList`2" /> continue to be reflected in the <see cref="T:System.Collections.Generic.IList`1" />.</para><para>The collection returned by the <see cref="P:System.Collections.Generic.SortedList`2.Values" /> property provides an efficient way to retrieve values by index. It is not necessary to regenerate the list when the property is accessed, because the list is just a wrapper for the internal array of values. The following code shows the use of the <see cref="P:System.Collections.Generic.SortedList`2.Values" /> property for indexed retrieval of values from a sorted list of strings:</para><para>code reference: Generic.SortedList#11</para><para>Retrieving the value of this property is an O(1) operation.</para></remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Gets a collection containing the values in the <see cref="T:System.Collections.Generic.SortedList`2" />.</para></summary></Docs></Member></Members></Type>