/* * Copyright © 2013 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ #include #include #include #include "egl_common.h" /** * Do whatever it takes to get us an EGL display for the system. * * This needs to be ported to other window systems. */ EGLDisplay * get_egl_display_or_skip(void) { Display *dpy = XOpenDisplay(NULL); EGLint major, minor; EGLDisplay *edpy; bool ok; if (!dpy) errx(77, "couldn't open display\n"); edpy = eglGetDisplay(dpy); if (!edpy) errx(1, "Couldn't get EGL display for X11 Display.\n"); ok = eglInitialize(edpy, &major, &minor); if (!ok) errx(1, "eglInitialize() failed\n"); return edpy; }