/* This file is automatically generated by mapi_abi.py. Do not modify. */ #ifndef _GLAPI_TMP_H_ #define _GLAPI_TMP_H_ typedef int GLclampx; #endif /* _GLAPI_TMP_H_ */ #ifdef MAPI_TMP_DEFINES #define GL_GLEXT_PROTOTYPES #include "GL/gl.h" #include "GL/glext.h" GLAPI void APIENTRY glActiveTexture(GLenum texture); GLAPI void APIENTRY glAlphaFunc(GLenum func, GLfloat ref); GLAPI void APIENTRY glAlphaFuncx(GLenum func, GLfixed ref); GLAPI void APIENTRY glBindBuffer(GLenum target, GLuint buffer); GLAPI void APIENTRY glBindTexture(GLenum target, GLuint texture); GLAPI void APIENTRY glBlendFunc(GLenum sfactor, GLenum dfactor); GLAPI void APIENTRY glBufferData(GLenum target, GLsizeiptr size, const void *data, GLenum usage); GLAPI void APIENTRY glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const void *data); GLAPI void APIENTRY glClear(GLbitfield mask); GLAPI void APIENTRY glClearColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); GLAPI void APIENTRY glClearColorx(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); GLAPI void APIENTRY glClearDepthf(GLfloat d); GLAPI void APIENTRY glClearDepthx(GLfixed depth); GLAPI void APIENTRY glClearStencil(GLint s); GLAPI void APIENTRY glClientActiveTexture(GLenum texture); GLAPI void APIENTRY glClipPlanef(GLenum p, const GLfloat *eqn); GLAPI void APIENTRY glClipPlanex(GLenum plane, const GLfixed *equation); GLAPI void APIENTRY glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); GLAPI void APIENTRY glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); GLAPI void APIENTRY glColor4x(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); GLAPI void APIENTRY glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); GLAPI void APIENTRY glColorPointer(GLint size, GLenum type, GLsizei stride, const void *pointer); GLAPI void APIENTRY glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); GLAPI void APIENTRY glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); GLAPI void APIENTRY glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); GLAPI void APIENTRY glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); GLAPI void APIENTRY glCullFace(GLenum mode); GLAPI void APIENTRY glDeleteBuffers(GLsizei n, const GLuint *buffers); GLAPI void APIENTRY glDeleteTextures(GLsizei n, const GLuint *textures); GLAPI void APIENTRY glDepthFunc(GLenum func); GLAPI void APIENTRY glDepthMask(GLboolean flag); GLAPI void APIENTRY glDepthRangef(GLfloat n, GLfloat f); GLAPI void APIENTRY glDepthRangex(GLfixed n, GLfixed f); GLAPI void APIENTRY glDisable(GLenum cap); GLAPI void APIENTRY glDisableClientState(GLenum array); GLAPI void APIENTRY glDrawArrays(GLenum mode, GLint first, GLsizei count); GLAPI void APIENTRY glDrawElements(GLenum mode, GLsizei count, GLenum type, const void *indices); GLAPI void APIENTRY glEnable(GLenum cap); GLAPI void APIENTRY glEnableClientState(GLenum array); GLAPI void APIENTRY glFinish(void); GLAPI void APIENTRY glFlush(void); GLAPI void APIENTRY glFogf(GLenum pname, GLfloat param); GLAPI void APIENTRY glFogfv(GLenum pname, const GLfloat *params); GLAPI void APIENTRY glFogx(GLenum pname, GLfixed param); GLAPI void APIENTRY glFogxv(GLenum pname, const GLfixed *param); GLAPI void APIENTRY glFrontFace(GLenum mode); GLAPI void APIENTRY glFrustumf(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); GLAPI void APIENTRY glFrustumx(GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f); GLAPI void APIENTRY glGenBuffers(GLsizei n, GLuint *buffers); GLAPI void APIENTRY glGenTextures(GLsizei n, GLuint *textures); GLAPI void APIENTRY glGetBooleanv(GLenum pname, GLboolean *data); GLAPI void APIENTRY glGetBufferParameteriv(GLenum target, GLenum pname, GLint *params); GLAPI void APIENTRY glGetClipPlanef(GLenum plane, GLfloat *equation); GLAPI void APIENTRY glGetClipPlanex(GLenum plane, GLfixed *equation); GLAPI GLenum APIENTRY glGetError(void); GLAPI void APIENTRY glGetFixedv(GLenum pname, GLfixed *params); GLAPI void APIENTRY glGetFloatv(GLenum pname, GLfloat *data); GLAPI void APIENTRY glGetIntegerv(GLenum pname, GLint *data); GLAPI void APIENTRY glGetLightfv(GLenum light, GLenum pname, GLfloat *params); GLAPI void APIENTRY glGetLightxv(GLenum light, GLenum pname, GLfixed *params); GLAPI void APIENTRY glGetMaterialfv(GLenum face, GLenum pname, GLfloat *params); GLAPI void APIENTRY glGetMaterialxv(GLenum face, GLenum pname, GLfixed *params); GLAPI void APIENTRY glGetPointerv(GLenum pname, void **params); GLAPI const GLubyte * APIENTRY glGetString(GLenum name); GLAPI void APIENTRY glGetTexEnvfv(GLenum target, GLenum pname, GLfloat *params); GLAPI void APIENTRY glGetTexEnviv(GLenum target, GLenum pname, GLint *params); GLAPI void APIENTRY glGetTexEnvxv(GLenum target, GLenum pname, GLfixed *params); GLAPI void APIENTRY glGetTexParameterfv(GLenum target, GLenum pname, GLfloat *params); GLAPI void APIENTRY glGetTexParameteriv(GLenum target, GLenum pname, GLint *params); GLAPI void APIENTRY glGetTexParameterxv(GLenum target, GLenum pname, GLfixed *params); GLAPI void APIENTRY glHint(GLenum target, GLenum mode); GLAPI GLboolean APIENTRY glIsBuffer(GLuint buffer); GLAPI GLboolean APIENTRY glIsEnabled(GLenum cap); GLAPI GLboolean APIENTRY glIsTexture(GLuint texture); GLAPI void APIENTRY glLightModelf(GLenum pname, GLfloat param); GLAPI void APIENTRY glLightModelfv(GLenum pname, const GLfloat *params); GLAPI void APIENTRY glLightModelx(GLenum pname, GLfixed param); GLAPI void APIENTRY glLightModelxv(GLenum pname, const GLfixed *param); GLAPI void APIENTRY glLightf(GLenum light, GLenum pname, GLfloat param); GLAPI void APIENTRY glLightfv(GLenum light, GLenum pname, const GLfloat *params); GLAPI void APIENTRY glLightx(GLenum light, GLenum pname, GLfixed param); GLAPI void APIENTRY glLightxv(GLenum light, GLenum pname, const GLfixed *params); GLAPI void APIENTRY glLineWidth(GLfloat width); GLAPI void APIENTRY glLineWidthx(GLfixed width); GLAPI void APIENTRY glLoadIdentity(void); GLAPI void APIENTRY glLoadMatrixf(const GLfloat *m); GLAPI void APIENTRY glLoadMatrixx(const GLfixed *m); GLAPI void APIENTRY glLogicOp(GLenum opcode); GLAPI void APIENTRY glMaterialf(GLenum face, GLenum pname, GLfloat param); GLAPI void APIENTRY glMaterialfv(GLenum face, GLenum pname, const GLfloat *params); GLAPI void APIENTRY glMaterialx(GLenum face, GLenum pname, GLfixed param); GLAPI void APIENTRY glMaterialxv(GLenum face, GLenum pname, const GLfixed *param); GLAPI void APIENTRY glMatrixMode(GLenum mode); GLAPI void APIENTRY glMultMatrixf(const GLfloat *m); GLAPI void APIENTRY glMultMatrixx(const GLfixed *m); GLAPI void APIENTRY glMultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); GLAPI void APIENTRY glMultiTexCoord4x(GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q); GLAPI void APIENTRY glNormal3f(GLfloat nx, GLfloat ny, GLfloat nz); GLAPI void APIENTRY glNormal3x(GLfixed nx, GLfixed ny, GLfixed nz); GLAPI void APIENTRY glNormalPointer(GLenum type, GLsizei stride, const void *pointer); GLAPI void APIENTRY glOrthof(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); GLAPI void APIENTRY glOrthox(GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f); GLAPI void APIENTRY glPixelStorei(GLenum pname, GLint param); GLAPI void APIENTRY glPointParameterf(GLenum pname, GLfloat param); GLAPI void APIENTRY glPointParameterfv(GLenum pname, const GLfloat *params); GLAPI void APIENTRY glPointParameterx(GLenum pname, GLfixed param); GLAPI void APIENTRY glPointParameterxv(GLenum pname, const GLfixed *params); GLAPI void APIENTRY glPointSize(GLfloat size); GLAPI void APIENTRY glPointSizePointerOES(GLenum type, GLsizei stride, const void *pointer); GLAPI void APIENTRY glPointSizex(GLfixed size); GLAPI void APIENTRY glPolygonOffset(GLfloat factor, GLfloat units); GLAPI void APIENTRY glPolygonOffsetx(GLfixed factor, GLfixed units); GLAPI void APIENTRY glPopMatrix(void); GLAPI void APIENTRY glPushMatrix(void); GLAPI void APIENTRY glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels); GLAPI void APIENTRY glRotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z); GLAPI void APIENTRY glRotatex(GLfixed angle, GLfixed x, GLfixed y, GLfixed z); GLAPI void APIENTRY glSampleCoverage(GLfloat value, GLboolean invert); GLAPI void APIENTRY glSampleCoveragex(GLclampx value, GLboolean invert); GLAPI void APIENTRY glScalef(GLfloat x, GLfloat y, GLfloat z); GLAPI void APIENTRY glScalex(GLfixed x, GLfixed y, GLfixed z); GLAPI void APIENTRY glScissor(GLint x, GLint y, GLsizei width, GLsizei height); GLAPI void APIENTRY glShadeModel(GLenum mode); GLAPI void APIENTRY glStencilFunc(GLenum func, GLint ref, GLuint mask); GLAPI void APIENTRY glStencilMask(GLuint mask); GLAPI void APIENTRY glStencilOp(GLenum fail, GLenum zfail, GLenum zpass); GLAPI void APIENTRY glTexCoordPointer(GLint size, GLenum type, GLsizei stride, const void *pointer); GLAPI void APIENTRY glTexEnvf(GLenum target, GLenum pname, GLfloat param); GLAPI void APIENTRY glTexEnvfv(GLenum target, GLenum pname, const GLfloat *params); GLAPI void APIENTRY glTexEnvi(GLenum target, GLenum pname, GLint param); GLAPI void APIENTRY glTexEnviv(GLenum target, GLenum pname, const GLint *params); GLAPI void APIENTRY glTexEnvx(GLenum target, GLenum pname, GLfixed param); GLAPI void APIENTRY glTexEnvxv(GLenum target, GLenum pname, const GLfixed *params); GLAPI void APIENTRY glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); GLAPI void APIENTRY glTexParameterf(GLenum target, GLenum pname, GLfloat param); GLAPI void APIENTRY glTexParameterfv(GLenum target, GLenum pname, const GLfloat *params); GLAPI void APIENTRY glTexParameteri(GLenum target, GLenum pname, GLint param); GLAPI void APIENTRY glTexParameteriv(GLenum target, GLenum pname, const GLint *params); GLAPI void APIENTRY glTexParameterx(GLenum target, GLenum pname, GLfixed param); GLAPI void APIENTRY glTexParameterxv(GLenum target, GLenum pname, const GLfixed *params); GLAPI void APIENTRY glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); GLAPI void APIENTRY glTranslatef(GLfloat x, GLfloat y, GLfloat z); GLAPI void APIENTRY glTranslatex(GLfixed x, GLfixed y, GLfixed z); GLAPI void APIENTRY glVertexPointer(GLint size, GLenum type, GLsizei stride, const void *pointer); GLAPI void APIENTRY glViewport(GLint x, GLint y, GLsizei width, GLsizei height); #undef MAPI_TMP_DEFINES #endif /* MAPI_TMP_DEFINES */ #ifdef MAPI_TMP_PUBLIC_ENTRIES_NO_HIDDEN GLAPI void APIENTRY glActiveTexture(GLenum texture) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[374]; ((void (APIENTRY *)(GLenum texture)) _func)(texture); } GLAPI void APIENTRY glAlphaFunc(GLenum func, GLfloat ref) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[240]; ((void (APIENTRY *)(GLenum func, GLfloat ref)) _func)(func, ref); } GLAPI void APIENTRY glAlphaFuncx(GLenum func, GLfixed ref) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1375]; ((void (APIENTRY *)(GLenum func, GLfixed ref)) _func)(func, ref); } GLAPI void APIENTRY glBindBuffer(GLenum target, GLuint buffer) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[461]; ((void (APIENTRY *)(GLenum target, GLuint buffer)) _func)(target, buffer); } GLAPI void APIENTRY glBindTexture(GLenum target, GLuint texture) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[307]; ((void (APIENTRY *)(GLenum target, GLuint texture)) _func)(target, texture); } GLAPI void APIENTRY glBlendFunc(GLenum sfactor, GLenum dfactor) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[241]; ((void (APIENTRY *)(GLenum sfactor, GLenum dfactor)) _func)(sfactor, dfactor); } GLAPI void APIENTRY glBufferData(GLenum target, GLsizeiptr size, const void *data, GLenum usage) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[462]; ((void (APIENTRY *)(GLenum target, GLsizeiptr size, const void *data, GLenum usage)) _func)(target, size, data, usage); } GLAPI void APIENTRY glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const void *data) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[463]; ((void (APIENTRY *)(GLenum target, GLintptr offset, GLsizeiptr size, const void *data)) _func)(target, offset, size, data); } GLAPI void APIENTRY glClear(GLbitfield mask) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[203]; ((void (APIENTRY *)(GLbitfield mask)) _func)(mask); } GLAPI void APIENTRY glClearColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[206]; ((void (APIENTRY *)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)) _func)(red, green, blue, alpha); } GLAPI void APIENTRY glClearColorx(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1376]; ((void (APIENTRY *)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha)) _func)(red, green, blue, alpha); } GLAPI void APIENTRY glClearDepthf(GLfloat d) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[813]; ((void (APIENTRY *)(GLfloat d)) _func)(d); } GLAPI void APIENTRY glClearDepthx(GLfixed depth) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1377]; ((void (APIENTRY *)(GLfixed depth)) _func)(depth); } GLAPI void APIENTRY glClearStencil(GLint s) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[207]; ((void (APIENTRY *)(GLint s)) _func)(s); } GLAPI void APIENTRY glClientActiveTexture(GLenum texture) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[375]; ((void (APIENTRY *)(GLenum texture)) _func)(texture); } GLAPI void APIENTRY glClipPlanef(GLenum p, const GLfloat *eqn) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1406]; ((void (APIENTRY *)(GLenum p, const GLfloat *eqn)) _func)(p, eqn); } GLAPI void APIENTRY glClipPlanex(GLenum plane, const GLfixed *equation) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1407]; ((void (APIENTRY *)(GLenum plane, const GLfixed *equation)) _func)(plane, equation); } GLAPI void APIENTRY glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[29]; ((void (APIENTRY *)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)) _func)(red, green, blue, alpha); } GLAPI void APIENTRY glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[35]; ((void (APIENTRY *)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)) _func)(red, green, blue, alpha); } GLAPI void APIENTRY glColor4x(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1378]; ((void (APIENTRY *)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha)) _func)(red, green, blue, alpha); } GLAPI void APIENTRY glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[210]; ((void (APIENTRY *)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)) _func)(red, green, blue, alpha); } GLAPI void APIENTRY glColorPointer(GLint size, GLenum type, GLsizei stride, const void *pointer) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[308]; ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, const void *pointer)) _func)(size, type, stride, pointer); } GLAPI void APIENTRY glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[409]; ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data)) _func)(target, level, internalformat, width, height, border, imageSize, data); } GLAPI void APIENTRY glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[412]; ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data)) _func)(target, level, xoffset, yoffset, width, height, format, imageSize, data); } GLAPI void APIENTRY glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[324]; ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)) _func)(target, level, internalformat, x, y, width, height, border); } GLAPI void APIENTRY glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[326]; ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)) _func)(target, level, xoffset, yoffset, x, y, width, height); } GLAPI void APIENTRY glCullFace(GLenum mode) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[152]; ((void (APIENTRY *)(GLenum mode)) _func)(mode); } GLAPI void APIENTRY glDeleteBuffers(GLsizei n, const GLuint *buffers) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[464]; ((void (APIENTRY *)(GLsizei n, const GLuint *buffers)) _func)(n, buffers); } GLAPI void APIENTRY glDeleteTextures(GLsizei n, const GLuint *textures) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[327]; ((void (APIENTRY *)(GLsizei n, const GLuint *textures)) _func)(n, textures); } GLAPI void APIENTRY glDepthFunc(GLenum func) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[245]; ((void (APIENTRY *)(GLenum func)) _func)(func); } GLAPI void APIENTRY glDepthMask(GLboolean flag) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[211]; ((void (APIENTRY *)(GLboolean flag)) _func)(flag); } GLAPI void APIENTRY glDepthRangef(GLfloat n, GLfloat f) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[814]; ((void (APIENTRY *)(GLfloat n, GLfloat f)) _func)(n, f); } GLAPI void APIENTRY glDepthRangex(GLfixed n, GLfixed f) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1379]; ((void (APIENTRY *)(GLfixed n, GLfixed f)) _func)(n, f); } GLAPI void APIENTRY glDisable(GLenum cap) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[214]; ((void (APIENTRY *)(GLenum cap)) _func)(cap); } GLAPI void APIENTRY glDisableClientState(GLenum array) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[309]; ((void (APIENTRY *)(GLenum array)) _func)(array); } GLAPI void APIENTRY glDrawArrays(GLenum mode, GLint first, GLsizei count) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[310]; ((void (APIENTRY *)(GLenum mode, GLint first, GLsizei count)) _func)(mode, first, count); } GLAPI void APIENTRY glDrawElements(GLenum mode, GLsizei count, GLenum type, const void *indices) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[311]; ((void (APIENTRY *)(GLenum mode, GLsizei count, GLenum type, const void *indices)) _func)(mode, count, type, indices); } GLAPI void APIENTRY glEnable(GLenum cap) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[215]; ((void (APIENTRY *)(GLenum cap)) _func)(cap); } GLAPI void APIENTRY glEnableClientState(GLenum array) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[313]; ((void (APIENTRY *)(GLenum array)) _func)(array); } GLAPI void APIENTRY glFinish(void) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[216]; ((void (APIENTRY *)(void)) _func)(); } GLAPI void APIENTRY glFlush(void) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[217]; ((void (APIENTRY *)(void)) _func)(); } GLAPI void APIENTRY glFogf(GLenum pname, GLfloat param) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[153]; ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param); } GLAPI void APIENTRY glFogfv(GLenum pname, const GLfloat *params) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[154]; ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params); } GLAPI void APIENTRY glFogx(GLenum pname, GLfixed param) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1380]; ((void (APIENTRY *)(GLenum pname, GLfixed param)) _func)(pname, param); } GLAPI void APIENTRY glFogxv(GLenum pname, const GLfixed *param) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1381]; ((void (APIENTRY *)(GLenum pname, const GLfixed *param)) _func)(pname, param); } GLAPI void APIENTRY glFrontFace(GLenum mode) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[157]; ((void (APIENTRY *)(GLenum mode)) _func)(mode); } GLAPI void APIENTRY glFrustumf(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1382]; ((void (APIENTRY *)(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f)) _func)(l, r, b, t, n, f); } GLAPI void APIENTRY glFrustumx(GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1383]; ((void (APIENTRY *)(GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f)) _func)(l, r, b, t, n, f); } GLAPI void APIENTRY glGenBuffers(GLsizei n, GLuint *buffers) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[467]; ((void (APIENTRY *)(GLsizei n, GLuint *buffers)) _func)(n, buffers); } GLAPI void APIENTRY glGenTextures(GLsizei n, GLuint *textures) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[328]; ((void (APIENTRY *)(GLsizei n, GLuint *textures)) _func)(n, textures); } GLAPI void APIENTRY glGetBooleanv(GLenum pname, GLboolean *data) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[258]; ((void (APIENTRY *)(GLenum pname, GLboolean *data)) _func)(pname, data); } GLAPI void APIENTRY glGetBufferParameteriv(GLenum target, GLenum pname, GLint *params) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[469]; ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); } GLAPI void APIENTRY glGetClipPlanef(GLenum plane, GLfloat *equation) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1408]; ((void (APIENTRY *)(GLenum plane, GLfloat *equation)) _func)(plane, equation); } GLAPI void APIENTRY glGetClipPlanex(GLenum plane, GLfixed *equation) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1409]; ((void (APIENTRY *)(GLenum plane, GLfixed *equation)) _func)(plane, equation); } GLAPI GLenum APIENTRY glGetError(void) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[261]; return ((GLenum (APIENTRY *)(void)) _func)(); } GLAPI void APIENTRY glGetFixedv(GLenum pname, GLfixed *params) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1410]; ((void (APIENTRY *)(GLenum pname, GLfixed *params)) _func)(pname, params); } GLAPI void APIENTRY glGetFloatv(GLenum pname, GLfloat *data) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[262]; ((void (APIENTRY *)(GLenum pname, GLfloat *data)) _func)(pname, data); } GLAPI void APIENTRY glGetIntegerv(GLenum pname, GLint *data) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[263]; ((void (APIENTRY *)(GLenum pname, GLint *data)) _func)(pname, data); } GLAPI void APIENTRY glGetLightfv(GLenum light, GLenum pname, GLfloat *params) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[264]; ((void (APIENTRY *)(GLenum light, GLenum pname, GLfloat *params)) _func)(light, pname, params); } GLAPI void APIENTRY glGetLightxv(GLenum light, GLenum pname, GLfixed *params) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1411]; ((void (APIENTRY *)(GLenum light, GLenum pname, GLfixed *params)) _func)(light, pname, params); } GLAPI void APIENTRY glGetMaterialfv(GLenum face, GLenum pname, GLfloat *params) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[269]; ((void (APIENTRY *)(GLenum face, GLenum pname, GLfloat *params)) _func)(face, pname, params); } GLAPI void APIENTRY glGetMaterialxv(GLenum face, GLenum pname, GLfixed *params) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1412]; ((void (APIENTRY *)(GLenum face, GLenum pname, GLfixed *params)) _func)(face, pname, params); } GLAPI void APIENTRY glGetPointerv(GLenum pname, void **params) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[329]; ((void (APIENTRY *)(GLenum pname, void **params)) _func)(pname, params); } GLAPI const GLubyte * APIENTRY glGetString(GLenum name) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[275]; return ((const GLubyte * (APIENTRY *)(GLenum name)) _func)(name); } GLAPI void APIENTRY glGetTexEnvfv(GLenum target, GLenum pname, GLfloat *params) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[276]; ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params); } GLAPI void APIENTRY glGetTexEnviv(GLenum target, GLenum pname, GLint *params) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[277]; ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); } GLAPI void APIENTRY glGetTexEnvxv(GLenum target, GLenum pname, GLfixed *params) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1413]; ((void (APIENTRY *)(GLenum target, GLenum pname, GLfixed *params)) _func)(target, pname, params); } GLAPI void APIENTRY glGetTexParameterfv(GLenum target, GLenum pname, GLfloat *params) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[282]; ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params); } GLAPI void APIENTRY glGetTexParameteriv(GLenum target, GLenum pname, GLint *params) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[283]; ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); } GLAPI void APIENTRY glGetTexParameterxv(GLenum target, GLenum pname, GLfixed *params) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1414]; ((void (APIENTRY *)(GLenum target, GLenum pname, GLfixed *params)) _func)(target, pname, params); } GLAPI void APIENTRY glHint(GLenum target, GLenum mode) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[158]; ((void (APIENTRY *)(GLenum target, GLenum mode)) _func)(target, mode); } GLAPI GLboolean APIENTRY glIsBuffer(GLuint buffer) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[475]; return ((GLboolean (APIENTRY *)(GLuint buffer)) _func)(buffer); } GLAPI GLboolean APIENTRY glIsEnabled(GLenum cap) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[286]; return ((GLboolean (APIENTRY *)(GLenum cap)) _func)(cap); } GLAPI GLboolean APIENTRY glIsTexture(GLuint texture) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[330]; return ((GLboolean (APIENTRY *)(GLuint texture)) _func)(texture); } GLAPI void APIENTRY glLightModelf(GLenum pname, GLfloat param) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[163]; ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param); } GLAPI void APIENTRY glLightModelfv(GLenum pname, const GLfloat *params) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[164]; ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params); } GLAPI void APIENTRY glLightModelx(GLenum pname, GLfixed param) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1384]; ((void (APIENTRY *)(GLenum pname, GLfixed param)) _func)(pname, param); } GLAPI void APIENTRY glLightModelxv(GLenum pname, const GLfixed *param) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1385]; ((void (APIENTRY *)(GLenum pname, const GLfixed *param)) _func)(pname, param); } GLAPI void APIENTRY glLightf(GLenum light, GLenum pname, GLfloat param) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[159]; ((void (APIENTRY *)(GLenum light, GLenum pname, GLfloat param)) _func)(light, pname, param); } GLAPI void APIENTRY glLightfv(GLenum light, GLenum pname, const GLfloat *params) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[160]; ((void (APIENTRY *)(GLenum light, GLenum pname, const GLfloat *params)) _func)(light, pname, params); } GLAPI void APIENTRY glLightx(GLenum light, GLenum pname, GLfixed param) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1386]; ((void (APIENTRY *)(GLenum light, GLenum pname, GLfixed param)) _func)(light, pname, param); } GLAPI void APIENTRY glLightxv(GLenum light, GLenum pname, const GLfixed *params) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1387]; ((void (APIENTRY *)(GLenum light, GLenum pname, const GLfixed *params)) _func)(light, pname, params); } GLAPI void APIENTRY glLineWidth(GLfloat width) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[168]; ((void (APIENTRY *)(GLfloat width)) _func)(width); } GLAPI void APIENTRY glLineWidthx(GLfixed width) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1388]; ((void (APIENTRY *)(GLfixed width)) _func)(width); } GLAPI void APIENTRY glLoadIdentity(void) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[290]; ((void (APIENTRY *)(void)) _func)(); } GLAPI void APIENTRY glLoadMatrixf(const GLfloat *m) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[291]; ((void (APIENTRY *)(const GLfloat *m)) _func)(m); } GLAPI void APIENTRY glLoadMatrixx(const GLfixed *m) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1389]; ((void (APIENTRY *)(const GLfixed *m)) _func)(m); } GLAPI void APIENTRY glLogicOp(GLenum opcode) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[242]; ((void (APIENTRY *)(GLenum opcode)) _func)(opcode); } GLAPI void APIENTRY glMaterialf(GLenum face, GLenum pname, GLfloat param) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[169]; ((void (APIENTRY *)(GLenum face, GLenum pname, GLfloat param)) _func)(face, pname, param); } GLAPI void APIENTRY glMaterialfv(GLenum face, GLenum pname, const GLfloat *params) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[170]; ((void (APIENTRY *)(GLenum face, GLenum pname, const GLfloat *params)) _func)(face, pname, params); } GLAPI void APIENTRY glMaterialx(GLenum face, GLenum pname, GLfixed param) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1390]; ((void (APIENTRY *)(GLenum face, GLenum pname, GLfixed param)) _func)(face, pname, param); } GLAPI void APIENTRY glMaterialxv(GLenum face, GLenum pname, const GLfixed *param) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1391]; ((void (APIENTRY *)(GLenum face, GLenum pname, const GLfixed *param)) _func)(face, pname, param); } GLAPI void APIENTRY glMatrixMode(GLenum mode) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[293]; ((void (APIENTRY *)(GLenum mode)) _func)(mode); } GLAPI void APIENTRY glMultMatrixf(const GLfloat *m) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[294]; ((void (APIENTRY *)(const GLfloat *m)) _func)(m); } GLAPI void APIENTRY glMultMatrixx(const GLfixed *m) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1392]; ((void (APIENTRY *)(const GLfixed *m)) _func)(m); } GLAPI void APIENTRY glMultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[402]; ((void (APIENTRY *)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)) _func)(target, s, t, r, q); } GLAPI void APIENTRY glMultiTexCoord4x(GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1393]; ((void (APIENTRY *)(GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q)) _func)(texture, s, t, r, q); } GLAPI void APIENTRY glNormal3f(GLfloat nx, GLfloat ny, GLfloat nz) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[56]; ((void (APIENTRY *)(GLfloat nx, GLfloat ny, GLfloat nz)) _func)(nx, ny, nz); } GLAPI void APIENTRY glNormal3x(GLfixed nx, GLfixed ny, GLfixed nz) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1394]; ((void (APIENTRY *)(GLfixed nx, GLfixed ny, GLfixed nz)) _func)(nx, ny, nz); } GLAPI void APIENTRY glNormalPointer(GLenum type, GLsizei stride, const void *pointer) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[318]; ((void (APIENTRY *)(GLenum type, GLsizei stride, const void *pointer)) _func)(type, stride, pointer); } GLAPI void APIENTRY glOrthof(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1395]; ((void (APIENTRY *)(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f)) _func)(l, r, b, t, n, f); } GLAPI void APIENTRY glOrthox(GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1396]; ((void (APIENTRY *)(GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f)) _func)(l, r, b, t, n, f); } GLAPI void APIENTRY glPixelStorei(GLenum pname, GLint param) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[250]; ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param); } GLAPI void APIENTRY glPointParameterf(GLenum pname, GLfloat param) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[425]; ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param); } GLAPI void APIENTRY glPointParameterfv(GLenum pname, const GLfloat *params) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[426]; ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params); } GLAPI void APIENTRY glPointParameterx(GLenum pname, GLfixed param) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1415]; ((void (APIENTRY *)(GLenum pname, GLfixed param)) _func)(pname, param); } GLAPI void APIENTRY glPointParameterxv(GLenum pname, const GLfixed *params) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1416]; ((void (APIENTRY *)(GLenum pname, const GLfixed *params)) _func)(pname, params); } GLAPI void APIENTRY glPointSize(GLfloat size) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[173]; ((void (APIENTRY *)(GLfloat size)) _func)(size); } GLAPI void APIENTRY glPointSizePointerOES(GLenum type, GLsizei stride, const void *pointer) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1087]; ((void (APIENTRY *)(GLenum type, GLsizei stride, const void *pointer)) _func)(type, stride, pointer); } GLAPI void APIENTRY glPointSizex(GLfixed size) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1397]; ((void (APIENTRY *)(GLfixed size)) _func)(size); } GLAPI void APIENTRY glPolygonOffset(GLfloat factor, GLfloat units) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[319]; ((void (APIENTRY *)(GLfloat factor, GLfloat units)) _func)(factor, units); } GLAPI void APIENTRY glPolygonOffsetx(GLfixed factor, GLfixed units) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1398]; ((void (APIENTRY *)(GLfixed factor, GLfixed units)) _func)(factor, units); } GLAPI void APIENTRY glPopMatrix(void) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[297]; ((void (APIENTRY *)(void)) _func)(); } GLAPI void APIENTRY glPushMatrix(void) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[298]; ((void (APIENTRY *)(void)) _func)(); } GLAPI void APIENTRY glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[256]; ((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels)) _func)(x, y, width, height, format, type, pixels); } GLAPI void APIENTRY glRotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[300]; ((void (APIENTRY *)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z)) _func)(angle, x, y, z); } GLAPI void APIENTRY glRotatex(GLfixed angle, GLfixed x, GLfixed y, GLfixed z) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1399]; ((void (APIENTRY *)(GLfixed angle, GLfixed x, GLfixed y, GLfixed z)) _func)(angle, x, y, z); } GLAPI void APIENTRY glSampleCoverage(GLfloat value, GLboolean invert) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[419]; ((void (APIENTRY *)(GLfloat value, GLboolean invert)) _func)(value, invert); } GLAPI void APIENTRY glSampleCoveragex(GLclampx value, GLboolean invert) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1400]; ((void (APIENTRY *)(GLclampx value, GLboolean invert)) _func)(value, invert); } GLAPI void APIENTRY glScalef(GLfloat x, GLfloat y, GLfloat z) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[302]; ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z); } GLAPI void APIENTRY glScalex(GLfixed x, GLfixed y, GLfixed z) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1401]; ((void (APIENTRY *)(GLfixed x, GLfixed y, GLfixed z)) _func)(x, y, z); } GLAPI void APIENTRY glScissor(GLint x, GLint y, GLsizei width, GLsizei height) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[176]; ((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height)) _func)(x, y, width, height); } GLAPI void APIENTRY glShadeModel(GLenum mode) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[177]; ((void (APIENTRY *)(GLenum mode)) _func)(mode); } GLAPI void APIENTRY glStencilFunc(GLenum func, GLint ref, GLuint mask) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[243]; ((void (APIENTRY *)(GLenum func, GLint ref, GLuint mask)) _func)(func, ref, mask); } GLAPI void APIENTRY glStencilMask(GLuint mask) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[209]; ((void (APIENTRY *)(GLuint mask)) _func)(mask); } GLAPI void APIENTRY glStencilOp(GLenum fail, GLenum zfail, GLenum zpass) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[244]; ((void (APIENTRY *)(GLenum fail, GLenum zfail, GLenum zpass)) _func)(fail, zfail, zpass); } GLAPI void APIENTRY glTexCoordPointer(GLint size, GLenum type, GLsizei stride, const void *pointer) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[320]; ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, const void *pointer)) _func)(size, type, stride, pointer); } GLAPI void APIENTRY glTexEnvf(GLenum target, GLenum pname, GLfloat param) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[184]; ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat param)) _func)(target, pname, param); } GLAPI void APIENTRY glTexEnvfv(GLenum target, GLenum pname, const GLfloat *params) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[185]; ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfloat *params)) _func)(target, pname, params); } GLAPI void APIENTRY glTexEnvi(GLenum target, GLenum pname, GLint param) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[186]; ((void (APIENTRY *)(GLenum target, GLenum pname, GLint param)) _func)(target, pname, param); } GLAPI void APIENTRY glTexEnviv(GLenum target, GLenum pname, const GLint *params) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[187]; ((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params); } GLAPI void APIENTRY glTexEnvx(GLenum target, GLenum pname, GLfixed param) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1402]; ((void (APIENTRY *)(GLenum target, GLenum pname, GLfixed param)) _func)(target, pname, param); } GLAPI void APIENTRY glTexEnvxv(GLenum target, GLenum pname, const GLfixed *params) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1403]; ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfixed *params)) _func)(target, pname, params); } GLAPI void APIENTRY glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[183]; ((void (APIENTRY *)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels)) _func)(target, level, internalformat, width, height, border, format, type, pixels); } GLAPI void APIENTRY glTexParameterf(GLenum target, GLenum pname, GLfloat param) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[178]; ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat param)) _func)(target, pname, param); } GLAPI void APIENTRY glTexParameterfv(GLenum target, GLenum pname, const GLfloat *params) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[179]; ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfloat *params)) _func)(target, pname, params); } GLAPI void APIENTRY glTexParameteri(GLenum target, GLenum pname, GLint param) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[180]; ((void (APIENTRY *)(GLenum target, GLenum pname, GLint param)) _func)(target, pname, param); } GLAPI void APIENTRY glTexParameteriv(GLenum target, GLenum pname, const GLint *params) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[181]; ((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params); } GLAPI void APIENTRY glTexParameterx(GLenum target, GLenum pname, GLfixed param) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1404]; ((void (APIENTRY *)(GLenum target, GLenum pname, GLfixed param)) _func)(target, pname, param); } GLAPI void APIENTRY glTexParameterxv(GLenum target, GLenum pname, const GLfixed *params) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1417]; ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfixed *params)) _func)(target, pname, params); } GLAPI void APIENTRY glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[333]; ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels)) _func)(target, level, xoffset, yoffset, width, height, format, type, pixels); } GLAPI void APIENTRY glTranslatef(GLfloat x, GLfloat y, GLfloat z) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[304]; ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z); } GLAPI void APIENTRY glTranslatex(GLfixed x, GLfixed y, GLfixed z) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1405]; ((void (APIENTRY *)(GLfixed x, GLfixed y, GLfixed z)) _func)(x, y, z); } GLAPI void APIENTRY glVertexPointer(GLint size, GLenum type, GLsizei stride, const void *pointer) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[321]; ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, const void *pointer)) _func)(size, type, stride, pointer); } GLAPI void APIENTRY glViewport(GLint x, GLint y, GLsizei width, GLsizei height) { const struct _glapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[305]; ((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height)) _func)(x, y, width, height); } #endif /* MAPI_TMP_PUBLIC_ENTRIES_NO_HIDDEN */ #ifdef MAPI_TMP_PUBLIC_ENTRIES_NO_HIDDEN #undef MAPI_TMP_PUBLIC_ENTRIES_NO_HIDDEN #endif /* MAPI_TMP_PUBLIC_ENTRIES_NO_HIDDEN */ #ifdef MAPI_TMP_STUB_ASM_GCC_NO_HIDDEN __asm__( STUB_ASM_ENTRY("glActiveTexture")"\n" "\t"STUB_ASM_CODE("374")"\n" STUB_ASM_ENTRY("glAlphaFunc")"\n" "\t"STUB_ASM_CODE("240")"\n" STUB_ASM_ENTRY("glAlphaFuncx")"\n" "\t"STUB_ASM_CODE("1375")"\n" STUB_ASM_ENTRY("glBindBuffer")"\n" "\t"STUB_ASM_CODE("461")"\n" STUB_ASM_ENTRY("glBindTexture")"\n" "\t"STUB_ASM_CODE("307")"\n" STUB_ASM_ENTRY("glBlendFunc")"\n" "\t"STUB_ASM_CODE("241")"\n" STUB_ASM_ENTRY("glBufferData")"\n" "\t"STUB_ASM_CODE("462")"\n" STUB_ASM_ENTRY("glBufferSubData")"\n" "\t"STUB_ASM_CODE("463")"\n" STUB_ASM_ENTRY("glClear")"\n" "\t"STUB_ASM_CODE("203")"\n" STUB_ASM_ENTRY("glClearColor")"\n" "\t"STUB_ASM_CODE("206")"\n" STUB_ASM_ENTRY("glClearColorx")"\n" "\t"STUB_ASM_CODE("1376")"\n" STUB_ASM_ENTRY("glClearDepthf")"\n" "\t"STUB_ASM_CODE("813")"\n" STUB_ASM_ENTRY("glClearDepthx")"\n" "\t"STUB_ASM_CODE("1377")"\n" STUB_ASM_ENTRY("glClearStencil")"\n" "\t"STUB_ASM_CODE("207")"\n" STUB_ASM_ENTRY("glClientActiveTexture")"\n" "\t"STUB_ASM_CODE("375")"\n" STUB_ASM_ENTRY("glClipPlanef")"\n" "\t"STUB_ASM_CODE("1406")"\n" STUB_ASM_ENTRY("glClipPlanex")"\n" "\t"STUB_ASM_CODE("1407")"\n" STUB_ASM_ENTRY("glColor4f")"\n" "\t"STUB_ASM_CODE("29")"\n" STUB_ASM_ENTRY("glColor4ub")"\n" "\t"STUB_ASM_CODE("35")"\n" STUB_ASM_ENTRY("glColor4x")"\n" "\t"STUB_ASM_CODE("1378")"\n" STUB_ASM_ENTRY("glColorMask")"\n" "\t"STUB_ASM_CODE("210")"\n" STUB_ASM_ENTRY("glColorPointer")"\n" "\t"STUB_ASM_CODE("308")"\n" STUB_ASM_ENTRY("glCompressedTexImage2D")"\n" "\t"STUB_ASM_CODE("409")"\n" STUB_ASM_ENTRY("glCompressedTexSubImage2D")"\n" "\t"STUB_ASM_CODE("412")"\n" STUB_ASM_ENTRY("glCopyTexImage2D")"\n" "\t"STUB_ASM_CODE("324")"\n" STUB_ASM_ENTRY("glCopyTexSubImage2D")"\n" "\t"STUB_ASM_CODE("326")"\n" STUB_ASM_ENTRY("glCullFace")"\n" "\t"STUB_ASM_CODE("152")"\n" STUB_ASM_ENTRY("glDeleteBuffers")"\n" "\t"STUB_ASM_CODE("464")"\n" STUB_ASM_ENTRY("glDeleteTextures")"\n" "\t"STUB_ASM_CODE("327")"\n" STUB_ASM_ENTRY("glDepthFunc")"\n" "\t"STUB_ASM_CODE("245")"\n" STUB_ASM_ENTRY("glDepthMask")"\n" "\t"STUB_ASM_CODE("211")"\n" STUB_ASM_ENTRY("glDepthRangef")"\n" "\t"STUB_ASM_CODE("814")"\n" STUB_ASM_ENTRY("glDepthRangex")"\n" "\t"STUB_ASM_CODE("1379")"\n" STUB_ASM_ENTRY("glDisable")"\n" "\t"STUB_ASM_CODE("214")"\n" STUB_ASM_ENTRY("glDisableClientState")"\n" "\t"STUB_ASM_CODE("309")"\n" STUB_ASM_ENTRY("glDrawArrays")"\n" "\t"STUB_ASM_CODE("310")"\n" STUB_ASM_ENTRY("glDrawElements")"\n" "\t"STUB_ASM_CODE("311")"\n" STUB_ASM_ENTRY("glEnable")"\n" "\t"STUB_ASM_CODE("215")"\n" STUB_ASM_ENTRY("glEnableClientState")"\n" "\t"STUB_ASM_CODE("313")"\n" STUB_ASM_ENTRY("glFinish")"\n" "\t"STUB_ASM_CODE("216")"\n" STUB_ASM_ENTRY("glFlush")"\n" "\t"STUB_ASM_CODE("217")"\n" STUB_ASM_ENTRY("glFogf")"\n" "\t"STUB_ASM_CODE("153")"\n" STUB_ASM_ENTRY("glFogfv")"\n" "\t"STUB_ASM_CODE("154")"\n" STUB_ASM_ENTRY("glFogx")"\n" "\t"STUB_ASM_CODE("1380")"\n" STUB_ASM_ENTRY("glFogxv")"\n" "\t"STUB_ASM_CODE("1381")"\n" STUB_ASM_ENTRY("glFrontFace")"\n" "\t"STUB_ASM_CODE("157")"\n" STUB_ASM_ENTRY("glFrustumf")"\n" "\t"STUB_ASM_CODE("1382")"\n" STUB_ASM_ENTRY("glFrustumx")"\n" "\t"STUB_ASM_CODE("1383")"\n" STUB_ASM_ENTRY("glGenBuffers")"\n" "\t"STUB_ASM_CODE("467")"\n" STUB_ASM_ENTRY("glGenTextures")"\n" "\t"STUB_ASM_CODE("328")"\n" STUB_ASM_ENTRY("glGetBooleanv")"\n" "\t"STUB_ASM_CODE("258")"\n" STUB_ASM_ENTRY("glGetBufferParameteriv")"\n" "\t"STUB_ASM_CODE("469")"\n" STUB_ASM_ENTRY("glGetClipPlanef")"\n" "\t"STUB_ASM_CODE("1408")"\n" STUB_ASM_ENTRY("glGetClipPlanex")"\n" "\t"STUB_ASM_CODE("1409")"\n" STUB_ASM_ENTRY("glGetError")"\n" "\t"STUB_ASM_CODE("261")"\n" STUB_ASM_ENTRY("glGetFixedv")"\n" "\t"STUB_ASM_CODE("1410")"\n" STUB_ASM_ENTRY("glGetFloatv")"\n" "\t"STUB_ASM_CODE("262")"\n" STUB_ASM_ENTRY("glGetIntegerv")"\n" "\t"STUB_ASM_CODE("263")"\n" STUB_ASM_ENTRY("glGetLightfv")"\n" "\t"STUB_ASM_CODE("264")"\n" STUB_ASM_ENTRY("glGetLightxv")"\n" "\t"STUB_ASM_CODE("1411")"\n" STUB_ASM_ENTRY("glGetMaterialfv")"\n" "\t"STUB_ASM_CODE("269")"\n" STUB_ASM_ENTRY("glGetMaterialxv")"\n" "\t"STUB_ASM_CODE("1412")"\n" STUB_ASM_ENTRY("glGetPointerv")"\n" "\t"STUB_ASM_CODE("329")"\n" STUB_ASM_ENTRY("glGetString")"\n" "\t"STUB_ASM_CODE("275")"\n" STUB_ASM_ENTRY("glGetTexEnvfv")"\n" "\t"STUB_ASM_CODE("276")"\n" STUB_ASM_ENTRY("glGetTexEnviv")"\n" "\t"STUB_ASM_CODE("277")"\n" STUB_ASM_ENTRY("glGetTexEnvxv")"\n" "\t"STUB_ASM_CODE("1413")"\n" STUB_ASM_ENTRY("glGetTexParameterfv")"\n" "\t"STUB_ASM_CODE("282")"\n" STUB_ASM_ENTRY("glGetTexParameteriv")"\n" "\t"STUB_ASM_CODE("283")"\n" STUB_ASM_ENTRY("glGetTexParameterxv")"\n" "\t"STUB_ASM_CODE("1414")"\n" STUB_ASM_ENTRY("glHint")"\n" "\t"STUB_ASM_CODE("158")"\n" STUB_ASM_ENTRY("glIsBuffer")"\n" "\t"STUB_ASM_CODE("475")"\n" STUB_ASM_ENTRY("glIsEnabled")"\n" "\t"STUB_ASM_CODE("286")"\n" STUB_ASM_ENTRY("glIsTexture")"\n" "\t"STUB_ASM_CODE("330")"\n" STUB_ASM_ENTRY("glLightModelf")"\n" "\t"STUB_ASM_CODE("163")"\n" STUB_ASM_ENTRY("glLightModelfv")"\n" "\t"STUB_ASM_CODE("164")"\n" STUB_ASM_ENTRY("glLightModelx")"\n" "\t"STUB_ASM_CODE("1384")"\n" STUB_ASM_ENTRY("glLightModelxv")"\n" "\t"STUB_ASM_CODE("1385")"\n" STUB_ASM_ENTRY("glLightf")"\n" "\t"STUB_ASM_CODE("159")"\n" STUB_ASM_ENTRY("glLightfv")"\n" "\t"STUB_ASM_CODE("160")"\n" STUB_ASM_ENTRY("glLightx")"\n" "\t"STUB_ASM_CODE("1386")"\n" STUB_ASM_ENTRY("glLightxv")"\n" "\t"STUB_ASM_CODE("1387")"\n" STUB_ASM_ENTRY("glLineWidth")"\n" "\t"STUB_ASM_CODE("168")"\n" STUB_ASM_ENTRY("glLineWidthx")"\n" "\t"STUB_ASM_CODE("1388")"\n" STUB_ASM_ENTRY("glLoadIdentity")"\n" "\t"STUB_ASM_CODE("290")"\n" STUB_ASM_ENTRY("glLoadMatrixf")"\n" "\t"STUB_ASM_CODE("291")"\n" STUB_ASM_ENTRY("glLoadMatrixx")"\n" "\t"STUB_ASM_CODE("1389")"\n" STUB_ASM_ENTRY("glLogicOp")"\n" "\t"STUB_ASM_CODE("242")"\n" STUB_ASM_ENTRY("glMaterialf")"\n" "\t"STUB_ASM_CODE("169")"\n" STUB_ASM_ENTRY("glMaterialfv")"\n" "\t"STUB_ASM_CODE("170")"\n" STUB_ASM_ENTRY("glMaterialx")"\n" "\t"STUB_ASM_CODE("1390")"\n" STUB_ASM_ENTRY("glMaterialxv")"\n" "\t"STUB_ASM_CODE("1391")"\n" STUB_ASM_ENTRY("glMatrixMode")"\n" "\t"STUB_ASM_CODE("293")"\n" STUB_ASM_ENTRY("glMultMatrixf")"\n" "\t"STUB_ASM_CODE("294")"\n" STUB_ASM_ENTRY("glMultMatrixx")"\n" "\t"STUB_ASM_CODE("1392")"\n" STUB_ASM_ENTRY("glMultiTexCoord4f")"\n" "\t"STUB_ASM_CODE("402")"\n" STUB_ASM_ENTRY("glMultiTexCoord4x")"\n" "\t"STUB_ASM_CODE("1393")"\n" STUB_ASM_ENTRY("glNormal3f")"\n" "\t"STUB_ASM_CODE("56")"\n" STUB_ASM_ENTRY("glNormal3x")"\n" "\t"STUB_ASM_CODE("1394")"\n" STUB_ASM_ENTRY("glNormalPointer")"\n" "\t"STUB_ASM_CODE("318")"\n" STUB_ASM_ENTRY("glOrthof")"\n" "\t"STUB_ASM_CODE("1395")"\n" STUB_ASM_ENTRY("glOrthox")"\n" "\t"STUB_ASM_CODE("1396")"\n" STUB_ASM_ENTRY("glPixelStorei")"\n" "\t"STUB_ASM_CODE("250")"\n" STUB_ASM_ENTRY("glPointParameterf")"\n" "\t"STUB_ASM_CODE("425")"\n" STUB_ASM_ENTRY("glPointParameterfv")"\n" "\t"STUB_ASM_CODE("426")"\n" STUB_ASM_ENTRY("glPointParameterx")"\n" "\t"STUB_ASM_CODE("1415")"\n" STUB_ASM_ENTRY("glPointParameterxv")"\n" "\t"STUB_ASM_CODE("1416")"\n" STUB_ASM_ENTRY("glPointSize")"\n" "\t"STUB_ASM_CODE("173")"\n" STUB_ASM_ENTRY("glPointSizePointerOES")"\n" "\t"STUB_ASM_CODE("1087")"\n" STUB_ASM_ENTRY("glPointSizex")"\n" "\t"STUB_ASM_CODE("1397")"\n" STUB_ASM_ENTRY("glPolygonOffset")"\n" "\t"STUB_ASM_CODE("319")"\n" STUB_ASM_ENTRY("glPolygonOffsetx")"\n" "\t"STUB_ASM_CODE("1398")"\n" STUB_ASM_ENTRY("glPopMatrix")"\n" "\t"STUB_ASM_CODE("297")"\n" STUB_ASM_ENTRY("glPushMatrix")"\n" "\t"STUB_ASM_CODE("298")"\n" STUB_ASM_ENTRY("glReadPixels")"\n" "\t"STUB_ASM_CODE("256")"\n" STUB_ASM_ENTRY("glRotatef")"\n" "\t"STUB_ASM_CODE("300")"\n" STUB_ASM_ENTRY("glRotatex")"\n" "\t"STUB_ASM_CODE("1399")"\n" STUB_ASM_ENTRY("glSampleCoverage")"\n" "\t"STUB_ASM_CODE("419")"\n" STUB_ASM_ENTRY("glSampleCoveragex")"\n" "\t"STUB_ASM_CODE("1400")"\n" STUB_ASM_ENTRY("glScalef")"\n" "\t"STUB_ASM_CODE("302")"\n" STUB_ASM_ENTRY("glScalex")"\n" "\t"STUB_ASM_CODE("1401")"\n" STUB_ASM_ENTRY("glScissor")"\n" "\t"STUB_ASM_CODE("176")"\n" STUB_ASM_ENTRY("glShadeModel")"\n" "\t"STUB_ASM_CODE("177")"\n" STUB_ASM_ENTRY("glStencilFunc")"\n" "\t"STUB_ASM_CODE("243")"\n" STUB_ASM_ENTRY("glStencilMask")"\n" "\t"STUB_ASM_CODE("209")"\n" STUB_ASM_ENTRY("glStencilOp")"\n" "\t"STUB_ASM_CODE("244")"\n" STUB_ASM_ENTRY("glTexCoordPointer")"\n" "\t"STUB_ASM_CODE("320")"\n" STUB_ASM_ENTRY("glTexEnvf")"\n" "\t"STUB_ASM_CODE("184")"\n" STUB_ASM_ENTRY("glTexEnvfv")"\n" "\t"STUB_ASM_CODE("185")"\n" STUB_ASM_ENTRY("glTexEnvi")"\n" "\t"STUB_ASM_CODE("186")"\n" STUB_ASM_ENTRY("glTexEnviv")"\n" "\t"STUB_ASM_CODE("187")"\n" STUB_ASM_ENTRY("glTexEnvx")"\n" "\t"STUB_ASM_CODE("1402")"\n" STUB_ASM_ENTRY("glTexEnvxv")"\n" "\t"STUB_ASM_CODE("1403")"\n" STUB_ASM_ENTRY("glTexImage2D")"\n" "\t"STUB_ASM_CODE("183")"\n" STUB_ASM_ENTRY("glTexParameterf")"\n" "\t"STUB_ASM_CODE("178")"\n" STUB_ASM_ENTRY("glTexParameterfv")"\n" "\t"STUB_ASM_CODE("179")"\n" STUB_ASM_ENTRY("glTexParameteri")"\n" "\t"STUB_ASM_CODE("180")"\n" STUB_ASM_ENTRY("glTexParameteriv")"\n" "\t"STUB_ASM_CODE("181")"\n" STUB_ASM_ENTRY("glTexParameterx")"\n" "\t"STUB_ASM_CODE("1404")"\n" STUB_ASM_ENTRY("glTexParameterxv")"\n" "\t"STUB_ASM_CODE("1417")"\n" STUB_ASM_ENTRY("glTexSubImage2D")"\n" "\t"STUB_ASM_CODE("333")"\n" STUB_ASM_ENTRY("glTranslatef")"\n" "\t"STUB_ASM_CODE("304")"\n" STUB_ASM_ENTRY("glTranslatex")"\n" "\t"STUB_ASM_CODE("1405")"\n" STUB_ASM_ENTRY("glVertexPointer")"\n" "\t"STUB_ASM_CODE("321")"\n" STUB_ASM_ENTRY("glViewport")"\n" "\t"STUB_ASM_CODE("305")"\n" ); #undef MAPI_TMP_STUB_ASM_GCC_NO_HIDDEN #endif /* MAPI_TMP_STUB_ASM_GCC_NO_HIDDEN */