/* * Copyright (C) 2010 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /** * @addtogroup NativeActivity Native Activity * @{ */ /** * @file rect.h */ #ifndef ANDROID_RECT_H #define ANDROID_RECT_H #include #ifdef __cplusplus extern "C" { #endif /** * Rectangular window area. * * This is the NDK equivalent of the android.graphics.Rect class in Java. It is * used with {@link ANativeActivityCallbacks::onContentRectChanged} event * callback and the ANativeWindow_lock() function. * * In a valid ARect, left <= right and top <= bottom. ARect with left=0, top=10, * right=1, bottom=11 contains only one pixel at x=0, y=10. */ typedef struct ARect { #ifdef __cplusplus typedef int32_t value_type; #endif /// Minimum X coordinate of the rectangle. int32_t left; /// Minimum Y coordinate of the rectangle. int32_t top; /// Maximum X coordinate of the rectangle. int32_t right; /// Maximum Y coordinate of the rectangle. int32_t bottom; } ARect; #ifdef __cplusplus }; #endif #endif // ANDROID_RECT_H /** @} */