/* * Mesa 3-D graphics library * * Copyright (C) 2006 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. */ /** * \file bitset.h * \brief Bitset of arbitrary size definitions. * \author Michal Krol */ #ifndef BITSET_H #define BITSET_H #include "util/bitscan.h" #include "util/macros.h" /**************************************************************************** * generic bitset implementation */ #define BITSET_WORD unsigned int #define BITSET_WORDBITS (sizeof (BITSET_WORD) * 8) /* bitset declarations */ #define BITSET_WORDS(bits) (((bits) + BITSET_WORDBITS - 1) / BITSET_WORDBITS) #define BITSET_DECLARE(name, bits) BITSET_WORD name[BITSET_WORDS(bits)] /* bitset operations */ #define BITSET_COPY(x, y) memcpy( (x), (y), sizeof (x) ) #define BITSET_EQUAL(x, y) (memcmp( (x), (y), sizeof (x) ) == 0) #define BITSET_ZERO(x) memset( (x), 0, sizeof (x) ) #define BITSET_ONES(x) memset( (x), 0xff, sizeof (x) ) #define BITSET_BITWORD(b) ((b) / BITSET_WORDBITS) #define BITSET_BIT(b) (1u << ((b) % BITSET_WORDBITS)) /* single bit operations */ #define BITSET_TEST(x, b) (((x)[BITSET_BITWORD(b)] & BITSET_BIT(b)) != 0) #define BITSET_SET(x, b) ((x)[BITSET_BITWORD(b)] |= BITSET_BIT(b)) #define BITSET_CLEAR(x, b) ((x)[BITSET_BITWORD(b)] &= ~BITSET_BIT(b)) #define BITSET_MASK(b) (((b) % BITSET_WORDBITS == 0) ? ~0 : BITSET_BIT(b) - 1) #define BITSET_RANGE(b, e) ((BITSET_MASK((e) + 1)) & ~(BITSET_BIT(b) - 1)) /* bit range operations */ #define BITSET_TEST_RANGE(x, b, e) \ (BITSET_BITWORD(b) == BITSET_BITWORD(e) ? \ (((x)[BITSET_BITWORD(b)] & BITSET_RANGE(b, e)) != 0) : \ (assert (!"BITSET_TEST_RANGE: bit range crosses word boundary"), 0)) #define BITSET_SET_RANGE(x, b, e) \ (BITSET_BITWORD(b) == BITSET_BITWORD(e) ? \ ((x)[BITSET_BITWORD(b)] |= BITSET_RANGE(b, e)) : \ (assert (!"BITSET_SET_RANGE: bit range crosses word boundary"), 0)) #define BITSET_CLEAR_RANGE(x, b, e) \ (BITSET_BITWORD(b) == BITSET_BITWORD(e) ? \ ((x)[BITSET_BITWORD(b)] &= ~BITSET_RANGE(b, e)) : \ (assert (!"BITSET_CLEAR_RANGE: bit range crosses word boundary"), 0)) /* Get first bit set in a bitset. */ static inline int __bitset_ffs(const BITSET_WORD *x, int n) { int i; for (i = 0; i < n; i++) { if (x[i]) return ffs(x[i]) + BITSET_WORDBITS * i; } return 0; } #define BITSET_FFS(x) __bitset_ffs(x, ARRAY_SIZE(x)) static inline unsigned __bitset_next_set(unsigned i, BITSET_WORD *tmp, const BITSET_WORD *set, unsigned size) { unsigned bit, word; /* NOTE: The initial conditions for this function are very specific. At * the start of the loop, the tmp variable must be set to *set and the * initial i value set to 0. This way, if there is a bit set in the first * word, we ignore the i-value and just grab that bit (so 0 is ok, even * though 0 may be returned). If the first word is 0, then the value of * `word` will be 0 and we will go on to look at the second word. */ word = BITSET_BITWORD(i); while (*tmp == 0) { word++; if (word >= BITSET_WORDS(size)) return size; *tmp = set[word]; } /* Find the next set bit in the non-zero word */ bit = ffs(*tmp) - 1; /* Unset the bit */ *tmp &= ~(1ull << bit); return word * BITSET_WORDBITS + bit; } #define BITSET_FOREACH_SET(__i, __tmp, __set, __size) \ for (__tmp = *(__set), __i = 0; \ (__i = __bitset_next_set(__i, &__tmp, __set, __size)) < __size;) #ifdef __cplusplus /** * Simple C++ wrapper of a bitset type of static size, with value semantics * and basic bitwise arithmetic operators. The operators defined below are * expected to have the same semantics as the same operator applied to other * fundamental integer types. T is the name of the struct to instantiate * it as, and N is the number of bits in the bitset. */ #define DECLARE_BITSET_T(T, N) struct T { \ EXPLICIT_CONVERSION \ operator bool() const \ { \ for (unsigned i = 0; i < BITSET_WORDS(N); i++) \ if (words[i]) \ return true; \ return false; \ } \ \ T & \ operator=(int x) \ { \ const T c = {{ (BITSET_WORD)x }}; \ return *this = c; \ } \ \ friend bool \ operator==(const T &b, const T &c) \ { \ return BITSET_EQUAL(b.words, c.words); \ } \ \ friend bool \ operator!=(const T &b, const T &c) \ { \ return !(b == c); \ } \ \ friend bool \ operator==(const T &b, int x) \ { \ const T c = {{ (BITSET_WORD)x }}; \ return b == c; \ } \ \ friend bool \ operator!=(const T &b, int x) \ { \ return !(b == x); \ } \ \ friend T \ operator~(const T &b) \ { \ T c; \ for (unsigned i = 0; i < BITSET_WORDS(N); i++) \ c.words[i] = ~b.words[i]; \ return c; \ } \ \ T & \ operator|=(const T &b) \ { \ for (unsigned i = 0; i < BITSET_WORDS(N); i++) \ words[i] |= b.words[i]; \ return *this; \ } \ \ friend T \ operator|(const T &b, const T &c) \ { \ T d = b; \ d |= c; \ return d; \ } \ \ T & \ operator&=(const T &b) \ { \ for (unsigned i = 0; i < BITSET_WORDS(N); i++) \ words[i] &= b.words[i]; \ return *this; \ } \ \ friend T \ operator&(const T &b, const T &c) \ { \ T d = b; \ d &= c; \ return d; \ } \ \ bool \ test(unsigned i) const \ { \ return BITSET_TEST(words, i); \ } \ \ T & \ set(unsigned i) \ { \ BITSET_SET(words, i); \ return *this; \ } \ \ T & \ clear(unsigned i) \ { \ BITSET_CLEAR(words, i); \ return *this; \ } \ \ BITSET_WORD words[BITSET_WORDS(N)]; \ } #endif #endif