/* * Copyright (C) 2014 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ /** * \file texcompress_bptc.c * GL_ARB_texture_compression_bptc support. */ #include #include "texcompress.h" #include "texcompress_bptc.h" #include "texcompress_bptc_tmp.h" #include "texstore.h" #include "image.h" #include "mtypes.h" static void fetch_bptc_rgb_float(const GLubyte *map, GLint rowStride, GLint i, GLint j, GLfloat *texel, bool is_signed) { const GLubyte *block; block = map + (((rowStride + 3) / 4) * (j / 4) + (i / 4)) * 16; fetch_rgb_float_from_block(block, texel, (i % 4) + (j % 4) * 4, is_signed); } static void fetch_bptc_rgb_signed_float(const GLubyte *map, GLint rowStride, GLint i, GLint j, GLfloat *texel) { fetch_bptc_rgb_float(map, rowStride, i, j, texel, true); } static void fetch_bptc_rgb_unsigned_float(const GLubyte *map, GLint rowStride, GLint i, GLint j, GLfloat *texel) { fetch_bptc_rgb_float(map, rowStride, i, j, texel, false); } static void fetch_bptc_rgba_unorm_bytes(const GLubyte *map, GLint rowStride, GLint i, GLint j, GLubyte *texel) { const GLubyte *block; block = map + (((rowStride + 3) / 4) * (j / 4) + (i / 4)) * 16; fetch_rgba_unorm_from_block(block, texel, (i % 4) + (j % 4) * 4); } static void fetch_bptc_rgba_unorm(const GLubyte *map, GLint rowStride, GLint i, GLint j, GLfloat *texel) { GLubyte texel_bytes[4]; fetch_bptc_rgba_unorm_bytes(map, rowStride, i, j, texel_bytes); texel[RCOMP] = UBYTE_TO_FLOAT(texel_bytes[0]); texel[GCOMP] = UBYTE_TO_FLOAT(texel_bytes[1]); texel[BCOMP] = UBYTE_TO_FLOAT(texel_bytes[2]); texel[ACOMP] = UBYTE_TO_FLOAT(texel_bytes[3]); } static void fetch_bptc_srgb_alpha_unorm(const GLubyte *map, GLint rowStride, GLint i, GLint j, GLfloat *texel) { GLubyte texel_bytes[4]; fetch_bptc_rgba_unorm_bytes(map, rowStride, i, j, texel_bytes); texel[RCOMP] = util_format_srgb_8unorm_to_linear_float(texel_bytes[0]); texel[GCOMP] = util_format_srgb_8unorm_to_linear_float(texel_bytes[1]); texel[BCOMP] = util_format_srgb_8unorm_to_linear_float(texel_bytes[2]); texel[ACOMP] = UBYTE_TO_FLOAT(texel_bytes[3]); } compressed_fetch_func _mesa_get_bptc_fetch_func(mesa_format format) { switch (format) { case MESA_FORMAT_BPTC_RGBA_UNORM: return fetch_bptc_rgba_unorm; case MESA_FORMAT_BPTC_SRGB_ALPHA_UNORM: return fetch_bptc_srgb_alpha_unorm; case MESA_FORMAT_BPTC_RGB_SIGNED_FLOAT: return fetch_bptc_rgb_signed_float; case MESA_FORMAT_BPTC_RGB_UNSIGNED_FLOAT: return fetch_bptc_rgb_unsigned_float; default: return NULL; } } GLboolean _mesa_texstore_bptc_rgba_unorm(TEXSTORE_PARAMS) { const GLubyte *pixels; const GLubyte *tempImage = NULL; int rowstride; if (srcFormat != GL_RGBA || srcType != GL_UNSIGNED_BYTE || ctx->_ImageTransferState || srcPacking->SwapBytes) { /* convert image to RGBA/ubyte */ GLubyte *tempImageSlices[1]; int rgbaRowStride = 4 * srcWidth * sizeof(GLubyte); tempImage = malloc(srcWidth * srcHeight * 4 * sizeof(GLubyte)); if (!tempImage) return GL_FALSE; /* out of memory */ tempImageSlices[0] = (GLubyte *) tempImage; _mesa_texstore(ctx, dims, baseInternalFormat, _mesa_little_endian() ? MESA_FORMAT_R8G8B8A8_UNORM : MESA_FORMAT_A8B8G8R8_UNORM, rgbaRowStride, tempImageSlices, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); pixels = tempImage; rowstride = srcWidth * 4; } else { pixels = _mesa_image_address2d(srcPacking, srcAddr, srcWidth, srcHeight, srcFormat, srcType, 0, 0); rowstride = _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType); } compress_rgba_unorm(srcWidth, srcHeight, pixels, rowstride, dstSlices[0], dstRowStride); free((void *) tempImage); return GL_TRUE; } static GLboolean texstore_bptc_rgb_float(TEXSTORE_PARAMS, bool is_signed) { const float *pixels; const float *tempImage = NULL; int rowstride; if (srcFormat != GL_RGB || srcType != GL_FLOAT || ctx->_ImageTransferState || srcPacking->SwapBytes) { /* convert image to RGB/float */ GLfloat *tempImageSlices[1]; int rgbRowStride = 3 * srcWidth * sizeof(GLfloat); tempImage = malloc(srcWidth * srcHeight * 3 * sizeof(GLfloat)); if (!tempImage) return GL_FALSE; /* out of memory */ tempImageSlices[0] = (GLfloat *) tempImage; _mesa_texstore(ctx, dims, baseInternalFormat, MESA_FORMAT_RGB_FLOAT32, rgbRowStride, (GLubyte **)tempImageSlices, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); pixels = tempImage; rowstride = srcWidth * sizeof(float) * 3; } else { pixels = _mesa_image_address2d(srcPacking, srcAddr, srcWidth, srcHeight, srcFormat, srcType, 0, 0); rowstride = _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType); } compress_rgb_float(srcWidth, srcHeight, pixels, rowstride, dstSlices[0], dstRowStride, is_signed); free((void *) tempImage); return GL_TRUE; } GLboolean _mesa_texstore_bptc_rgb_signed_float(TEXSTORE_PARAMS) { assert(dstFormat == MESA_FORMAT_BPTC_RGB_SIGNED_FLOAT); return texstore_bptc_rgb_float(ctx, dims, baseInternalFormat, dstFormat, dstRowStride, dstSlices, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking, true /* signed */); } GLboolean _mesa_texstore_bptc_rgb_unsigned_float(TEXSTORE_PARAMS) { assert(dstFormat == MESA_FORMAT_BPTC_RGB_UNSIGNED_FLOAT); return texstore_bptc_rgb_float(ctx, dims, baseInternalFormat, dstFormat, dstRowStride, dstSlices, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking, false /* unsigned */); }