/* * Mesa 3-D graphics library * * Copyright (C) 2004-2007 Brian Paul All Rights Reserved. * Copyright (C) 2010 VMware, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. */ #ifndef PROGRAM_BINARY_H #define PROGRAM_BINARY_H #include #ifdef __cplusplus extern "C" { #endif void _mesa_get_program_binary_length(struct gl_context *ctx, struct gl_shader_program *sh_prog, GLint *length); void _mesa_get_program_binary(struct gl_context *ctx, struct gl_shader_program *sh_prog, GLsizei buf_size, GLsizei *length, GLenum *binary_format, GLvoid *binary); void _mesa_program_binary(struct gl_context *ctx, struct gl_shader_program *sh_prog, GLenum binary_format, const GLvoid *binary, GLsizei length); #ifdef __cplusplus } #endif #endif /* PROGRAM_BINARY_H */