/* * Copyright 2013 Joakim Sindholt * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * on the rights to use, copy, modify, merge, publish, distribute, sub * license, and/or sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. */ #ifndef _NINE_LOCK_H_ #define _NINE_LOCK_H_ #include "d3d9.h" #include "d3dadapter/d3dadapter9.h" extern IDirect3DAuthenticatedChannel9Vtbl LockAuthenticatedChannel9_vtable; extern IDirect3DCryptoSession9Vtbl LockCryptoSession9_vtable; extern IDirect3DCubeTexture9Vtbl LockCubeTexture9_vtable; extern IDirect3DDevice9Vtbl LockDevice9_vtable; extern IDirect3DDevice9ExVtbl LockDevice9Ex_vtable; extern IDirect3DDevice9VideoVtbl LockDevice9Video_vtable; extern IDirect3DIndexBuffer9Vtbl LockIndexBuffer9_vtable; extern IDirect3DPixelShader9Vtbl LockPixelShader9_vtable; extern IDirect3DQuery9Vtbl LockQuery9_vtable; extern IDirect3DStateBlock9Vtbl LockStateBlock9_vtable; extern IDirect3DSurface9Vtbl LockSurface9_vtable; extern IDirect3DSwapChain9Vtbl LockSwapChain9_vtable; extern IDirect3DSwapChain9ExVtbl LockSwapChain9Ex_vtable; extern IDirect3DTexture9Vtbl LockTexture9_vtable; extern IDirect3DVertexBuffer9Vtbl LockVertexBuffer9_vtable; extern IDirect3DVertexDeclaration9Vtbl LockVertexDeclaration9_vtable; extern IDirect3DVertexShader9Vtbl LockVertexShader9_vtable; extern IDirect3DVolume9Vtbl LockVolume9_vtable; extern IDirect3DVolumeTexture9Vtbl LockVolumeTexture9_vtable; extern IDirect3DVolumeTexture9Vtbl LockVolumeTexture9_vtable; extern ID3DAdapter9Vtbl LockAdapter9_vtable; void NineLockGlobalMutex(void); void NineUnlockGlobalMutex(void); #endif /* _NINE_LOCK_H_ */