/* * Copyright 2014, 2015 Red Hat. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * on the rights to use, copy, modify, merge, publish, distribute, sub * license, and/or sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "util/u_inlines.h" #include "util/u_memory.h" #include "virgl_context.h" #include "virgl_resource.h" #include "virgl_screen.h" static void *virgl_buffer_transfer_map(struct pipe_context *ctx, struct pipe_resource *resource, unsigned level, unsigned usage, const struct pipe_box *box, struct pipe_transfer **transfer) { struct virgl_context *vctx = virgl_context(ctx); struct virgl_screen *vs = virgl_screen(ctx->screen); struct virgl_resource *vbuf = virgl_resource(resource); struct virgl_transfer *trans; bool readback; bool flush = false; trans = virgl_resource_create_transfer(&vctx->transfer_pool, resource, &vbuf->metadata, level, usage, box); if (usage & PIPE_TRANSFER_READ) flush = true; else flush = virgl_res_needs_flush(vctx, trans); if (flush) ctx->flush(ctx, NULL, 0); readback = virgl_res_needs_readback(vctx, vbuf, usage, 0); if (readback) vs->vws->transfer_get(vs->vws, vbuf->hw_res, box, trans->base.stride, trans->l_stride, trans->offset, level); if (readback || flush) vs->vws->resource_wait(vs->vws, vbuf->hw_res); trans->hw_res_map = vs->vws->resource_map(vs->vws, vbuf->hw_res); if (!trans->hw_res_map) { virgl_resource_destroy_transfer(&vctx->transfer_pool, trans); return NULL; } *transfer = &trans->base; return trans->hw_res_map + trans->offset; } static void virgl_buffer_transfer_unmap(struct pipe_context *ctx, struct pipe_transfer *transfer) { struct virgl_context *vctx = virgl_context(ctx); struct virgl_transfer *trans = virgl_transfer(transfer); if (trans->base.usage & PIPE_TRANSFER_WRITE) { if (transfer->usage & PIPE_TRANSFER_FLUSH_EXPLICIT) { if (trans->range.end <= trans->range.start) { virgl_resource_destroy_transfer(&vctx->transfer_pool, trans); return; } transfer->box.x += trans->range.start; transfer->box.width = trans->range.end - trans->range.start; trans->offset = transfer->box.x; } virgl_transfer_queue_unmap(&vctx->queue, trans); } else virgl_resource_destroy_transfer(&vctx->transfer_pool, trans); } static void virgl_buffer_transfer_flush_region(struct pipe_context *ctx, struct pipe_transfer *transfer, const struct pipe_box *box) { struct virgl_transfer *trans = virgl_transfer(transfer); /* * FIXME: This is not optimal. For example, * * glMapBufferRange(.., 0, 100, GL_MAP_FLUSH_EXPLICIT_BIT) * glFlushMappedBufferRange(.., 25, 30) * glFlushMappedBufferRange(.., 65, 70) * * We'll end up flushing 25 --> 70. */ util_range_add(&trans->range, box->x, box->x + box->width); } static const struct u_resource_vtbl virgl_buffer_vtbl = { u_default_resource_get_handle, /* get_handle */ virgl_resource_destroy, /* resource_destroy */ virgl_buffer_transfer_map, /* transfer_map */ virgl_buffer_transfer_flush_region, /* transfer_flush_region */ virgl_buffer_transfer_unmap, /* transfer_unmap */ }; void virgl_buffer_init(struct virgl_resource *res) { res->u.vtbl = &virgl_buffer_vtbl; }