/* * Copyright 2018-2019 Alyssa Rosenzweig * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * */ #include "pan_context.h" #include "pan_util.h" #include "pan_format.h" #include "util/u_format.h" /* Generate a fragment job. This should be called once per frame. (According to * presentations, this is supposed to correspond to eglSwapBuffers) */ mali_ptr panfrost_fragment_job(struct panfrost_context *ctx) { /* TODO: Check viewport or something */ bool flip_y = panfrost_is_scanout(ctx); mali_ptr framebuffer = ctx->require_sfbd ? panfrost_sfbd_fragment(ctx, flip_y) : panfrost_mfbd_fragment(ctx, flip_y); struct mali_job_descriptor_header header = { .job_type = JOB_TYPE_FRAGMENT, .job_index = 1, #ifdef __LP64__ .job_descriptor_size = 1 #endif }; struct mali_payload_fragment payload = { .min_tile_coord = MALI_COORDINATE_TO_TILE_MIN(0, 0), .max_tile_coord = MALI_COORDINATE_TO_TILE_MAX(ctx->pipe_framebuffer.width, ctx->pipe_framebuffer.height), .framebuffer = framebuffer, }; /* Normally, there should be no padding. However, fragment jobs are * shared with 64-bit Bifrost systems, and accordingly there is 4-bytes * of zero padding in between. */ struct panfrost_transfer transfer = panfrost_allocate_transient(ctx, sizeof(header) + sizeof(payload)); memcpy(transfer.cpu, &header, sizeof(header)); memcpy(transfer.cpu + sizeof(header), &payload, sizeof(payload)); return transfer.gpu; }