#define LOCAL_VARS \ char *verts = (char *) vertices; \ const boolean quads_flatshade_last = \ draw->quads_always_flatshade_last; \ const boolean last_vertex_last = \ !(draw->rasterizer->flatshade && \ draw->rasterizer->flatshade_first); /* FIXME: the draw->rasterizer->flatshade part is really wrong */ #include "draw_decompose_tmp.h"