/* * Copyright © 2014 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. * * Authors: * Jason Ekstrand (jason@jlekstrand.net) * */ #include "nir_constant_expressions.h" #include /* * Implements SSA-based constant folding. */ struct constant_fold_state { void *mem_ctx; nir_function_impl *impl; bool progress; }; static bool constant_fold_alu_instr(nir_alu_instr *instr, void *mem_ctx) { nir_const_value src[NIR_MAX_VEC_COMPONENTS][NIR_MAX_VEC_COMPONENTS]; if (!instr->dest.dest.is_ssa) return false; /* In the case that any outputs/inputs have unsized types, then we need to * guess the bit-size. In this case, the validator ensures that all * bit-sizes match so we can just take the bit-size from first * output/input with an unsized type. If all the outputs/inputs are sized * then we don't need to guess the bit-size at all because the code we * generate for constant opcodes in this case already knows the sizes of * the types involved and does not need the provided bit-size for anything * (although it still requires to receive a valid bit-size). */ unsigned bit_size = 0; if (!nir_alu_type_get_type_size(nir_op_infos[instr->op].output_type)) bit_size = instr->dest.dest.ssa.bit_size; for (unsigned i = 0; i < nir_op_infos[instr->op].num_inputs; i++) { if (!instr->src[i].src.is_ssa) return false; if (bit_size == 0 && !nir_alu_type_get_type_size(nir_op_infos[instr->op].input_types[i])) bit_size = instr->src[i].src.ssa->bit_size; nir_instr *src_instr = instr->src[i].src.ssa->parent_instr; if (src_instr->type != nir_instr_type_load_const) return false; nir_load_const_instr* load_const = nir_instr_as_load_const(src_instr); for (unsigned j = 0; j < nir_ssa_alu_instr_src_components(instr, i); j++) { src[i][j] = load_const->value[instr->src[i].swizzle[j]]; } /* We shouldn't have any source modifiers in the optimization loop. */ assert(!instr->src[i].abs && !instr->src[i].negate); } if (bit_size == 0) bit_size = 32; /* We shouldn't have any saturate modifiers in the optimization loop. */ assert(!instr->dest.saturate); nir_const_value dest[NIR_MAX_VEC_COMPONENTS]; nir_const_value *srcs[NIR_MAX_VEC_COMPONENTS]; memset(dest, 0, sizeof(dest)); for (unsigned i = 0; i < nir_op_infos[instr->op].num_inputs; ++i) srcs[i] = src[i]; nir_eval_const_opcode(instr->op, dest, instr->dest.dest.ssa.num_components, bit_size, srcs); nir_load_const_instr *new_instr = nir_load_const_instr_create(mem_ctx, instr->dest.dest.ssa.num_components, instr->dest.dest.ssa.bit_size); memcpy(new_instr->value, dest, sizeof(*new_instr->value) * new_instr->def.num_components); nir_instr_insert_before(&instr->instr, &new_instr->instr); nir_ssa_def_rewrite_uses(&instr->dest.dest.ssa, nir_src_for_ssa(&new_instr->def)); nir_instr_remove(&instr->instr); ralloc_free(instr); return true; } static bool constant_fold_intrinsic_instr(nir_intrinsic_instr *instr) { bool progress = false; if (instr->intrinsic == nir_intrinsic_discard_if && nir_src_is_const(instr->src[0])) { if (nir_src_as_bool(instr->src[0])) { /* This method of getting a nir_shader * from a nir_instr is * admittedly gross, but given the rarity of hitting this case I think * it's preferable to plumbing an otherwise unused nir_shader * * parameter through four functions to get here. */ nir_cf_node *cf_node = &instr->instr.block->cf_node; nir_function_impl *impl = nir_cf_node_get_function(cf_node); nir_shader *shader = impl->function->shader; nir_intrinsic_instr *discard = nir_intrinsic_instr_create(shader, nir_intrinsic_discard); nir_instr_insert_before(&instr->instr, &discard->instr); nir_instr_remove(&instr->instr); progress = true; } else { /* We're not discarding, just delete the instruction */ nir_instr_remove(&instr->instr); progress = true; } } return progress; } static bool constant_fold_block(nir_block *block, void *mem_ctx) { bool progress = false; nir_foreach_instr_safe(instr, block) { switch (instr->type) { case nir_instr_type_alu: progress |= constant_fold_alu_instr(nir_instr_as_alu(instr), mem_ctx); break; case nir_instr_type_intrinsic: progress |= constant_fold_intrinsic_instr(nir_instr_as_intrinsic(instr)); break; default: /* Don't know how to constant fold */ break; } } return progress; } static bool nir_opt_constant_folding_impl(nir_function_impl *impl) { void *mem_ctx = ralloc_parent(impl); bool progress = false; nir_foreach_block(block, impl) { progress |= constant_fold_block(block, mem_ctx); } if (progress) { nir_metadata_preserve(impl, nir_metadata_block_index | nir_metadata_dominance); } else { #ifndef NDEBUG impl->valid_metadata &= ~nir_metadata_not_properly_reset; #endif } return progress; } bool nir_opt_constant_folding(nir_shader *shader) { bool progress = false; nir_foreach_function(function, shader) { if (function->impl) progress |= nir_opt_constant_folding_impl(function->impl); } return progress; }