/* * Copyright (C) 2019 Andreas Baierl * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ #include "nir.h" #include "nir_builder.h" /* Lower gl_FragCoord and transform the w component * according to the following pseudocode: * * gl_FragCoord.xyz = gl_FragCoord_orig.xyz * gl_FragCoord.w = 1.0 / gl_FragCoord_orig.w * * To trigger the transformation, gl_FragCoord currently has to be treated * as a system value with PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL enabled. */ static void lower_fragcoord_wtrans(nir_builder *b, nir_intrinsic_instr *intr) { assert(intr->dest.is_ssa); b->cursor = nir_before_instr(&intr->instr); nir_ssa_def *fragcoord_in = nir_load_frag_coord(b); nir_ssa_def *w_rcp = nir_frcp(b, nir_channel(b, fragcoord_in, 3)); nir_ssa_def *fragcoord_wtrans = nir_vec4(b, nir_channel(b, fragcoord_in, 0), nir_channel(b, fragcoord_in, 1), nir_channel(b, fragcoord_in, 2), w_rcp); nir_ssa_def_rewrite_uses(&intr->dest.ssa, nir_src_for_ssa(fragcoord_wtrans)); } void nir_lower_fragcoord_wtrans(nir_shader *shader) { assert(shader->info.stage == MESA_SHADER_FRAGMENT); nir_foreach_function(func, shader) { if (!func->impl) continue; nir_builder b; nir_builder_init(&b, func->impl); nir_foreach_block(block, func->impl) { nir_foreach_instr_safe(instr, block) { if (instr->type != nir_instr_type_intrinsic) continue; nir_intrinsic_instr *intr = nir_instr_as_intrinsic(instr); if (intr->intrinsic != nir_intrinsic_load_frag_coord) continue; lower_fragcoord_wtrans(&b, intr); } } nir_metadata_preserve(func->impl, nir_metadata_block_index | nir_metadata_dominance); } }