/* * Copyright 2012 Advanced Micro Devices, Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ #ifndef AC_SHADER_UTIL_H #define AC_SHADER_UTIL_H #include #include #include "amd_family.h" #include "ac_llvm_build.h" unsigned ac_get_spi_shader_z_format(bool writes_z, bool writes_stencil, bool writes_samplemask); unsigned ac_get_cb_shader_mask(unsigned spi_shader_col_format); uint32_t ac_vgt_gs_mode(unsigned gs_max_vert_out, enum chip_class chip_class); void ac_export_mrt_z(struct ac_llvm_context *ctx, LLVMValueRef depth, LLVMValueRef stencil, LLVMValueRef samplemask, struct ac_export_args *args); #endif